47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
// Filename: handleStream.h
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// Created by: drose (05Jun09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef HANDLESTREAM_H
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#define HANDLESTREAM_H
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#include "handleStreamBuf.h"
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////////////////////////////////////////////////////////////////////
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// Class : HandleStream
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// Description : Implements a C++ stream object suitable for reading
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// from and writing to Windows' HANDLE objects, or Posix
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// file descriptors. This is necessary to map low-level
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// pipes into an iostream for tinyxml.
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////////////////////////////////////////////////////////////////////
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class HandleStream : public iostream {
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public:
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inline HandleStream();
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inline ~HandleStream();
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inline void open_read(FHandle handle);
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inline void open_write(FHandle handle);
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inline void close();
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inline void close_handle();
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inline FHandle get_handle() const;
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inline bool has_gdata() const;
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private:
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HandleStreamBuf _buf;
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};
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#include "handleStream.I"
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#endif
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