open_toontown_panda3d/panda/src/physics/linearDistanceForce.cxx

82 lines
2.8 KiB
C++

// Filename: linearDistanceForce.cxx
// Created by: charles (21Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "linearDistanceForce.h"
TypeHandle LinearDistanceForce::_type_handle;
////////////////////////////////////////////////////////////////////
// Function : LinearDistanceForce
// Access : Protected
// Description : Simple constructor
////////////////////////////////////////////////////////////////////
LinearDistanceForce::
LinearDistanceForce(const LPoint3f& p, FalloffType ft, float r, float a, bool m) :
LinearForce(a, m),
_force_center(p), _falloff(ft), _radius(r)
{
}
////////////////////////////////////////////////////////////////////
// Function : LinearDistanceForce
// Access : Protected
// Description : copy constructor
////////////////////////////////////////////////////////////////////
LinearDistanceForce::
LinearDistanceForce(const LinearDistanceForce &copy) :
LinearForce(copy) {
_falloff = copy._falloff;
_radius = copy._radius;
_force_center = copy._force_center;
}
////////////////////////////////////////////////////////////////////
// Function : ~LinearDistanceForce
// Access : Protected
// Description : destructor
////////////////////////////////////////////////////////////////////
LinearDistanceForce::
~LinearDistanceForce() {
}
////////////////////////////////////////////////////////////////////
// Function : output
// Access : Public
// Description : Write a string representation of this instance to
// <out>.
////////////////////////////////////////////////////////////////////
void LinearDistanceForce::
output(ostream &out) const {
#ifndef NDEBUG //[
out<<"LinearDistanceForce";
#endif //] NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function : write
// Access : Public
// Description : Write a string representation of this instance to
// <out>.
////////////////////////////////////////////////////////////////////
void LinearDistanceForce::
write(ostream &out, unsigned int indent) const {
#ifndef NDEBUG //[
out.width(indent); out<<""; out<<"LinearDistanceForce:\n";
out.width(indent+2); out<<""; out<<"_force_center "<<_force_center<<"\n";
out.width(indent+2); out<<""; out<<"_falloff "<<_falloff<<"\n";
out.width(indent+2); out<<""; out<<"_radius "<<_radius<<"\n";
LinearForce::write(out, indent+2);
#endif //] NDEBUG
}