open_toontown_panda3d/panda/src/ode/odeWorld.h

109 lines
3.4 KiB
C++
Executable File

// Filename: odeWorld.h
// Created by: joswilso (27Dec06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef ODEWORLD_H
#define ODEWORLD_H
#include "pandabase.h"
#include "typedObject.h"
#include "luse.h"
#include "ode_includes.h"
class OdeBody;
class OdeJoint;
////////////////////////////////////////////////////////////////////
// Class : OdeWorld
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAODE OdeWorld : public TypedObject {
PUBLISHED:
OdeWorld();
OdeWorld(const OdeWorld &copy);
virtual ~OdeWorld();
void destroy();
INLINE void set_gravity(dReal x, dReal y, dReal z);
INLINE void set_gravity(const LVecBase3f &vec);
INLINE void set_erp(dReal erp);
INLINE void set_cfm(dReal cfm);
INLINE void set_quick_step_num_iterations(int num);
INLINE void set_quick_step_w(dReal over_relaxation);
INLINE void set_contact_max_correcting_vel(dReal vel);
INLINE void set_contact_surface_layer(dReal depth);
INLINE void set_auto_enable_depth_sf1(int auto_enable_depth);
INLINE void set_auto_disable_linear_threshold(dReal linear_threshold);
INLINE void set_auto_disable_angular_threshold(dReal angular_threshold);
INLINE void set_auto_disable_steps(int steps);
INLINE void set_auto_disable_time(dReal time);
INLINE void set_auto_disable_flag(int do_auto_disable);
INLINE LVecBase3f get_gravity() const;
INLINE dReal get_erp() const;
INLINE dReal get_cfm() const;
INLINE int get_quick_step_num_iterations() const;
INLINE dReal get_quick_step_w() const;
INLINE dReal get_contact_max_correcting_vel() const;
INLINE dReal get_contact_surface_layer() const;
INLINE int get_auto_enable_depth_sf1() const;
INLINE dReal get_auto_disable_linear_threshold() const;
INLINE dReal get_auto_disable_angular_threshold() const;
INLINE int get_auto_disable_steps() const;
INLINE dReal get_auto_disable_time() const;
INLINE int get_auto_disable_flag() const;
INLINE LVecBase3f impulse_to_force(dReal stepsize, \
dReal ix, dReal iy, dReal iz);
INLINE LVecBase3f impulse_to_force(dReal stepsize, \
const LVecBase3f &impulse);
INLINE void step(dReal stepsize);
INLINE void quick_step(dReal stepsize);
INLINE void step_fast1(dReal stepsize, int maxiterations);
INLINE int compare_to(const OdeWorld &other) const;
public:
INLINE dWorldID get_id() const;
private:
dWorldID _id;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedObject::init_type();
register_type(_type_handle, "OdeWorld",
TypedObject::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "odeWorld.I"
#endif