open_toontown_panda3d/panda/src/net/recentConnectionReader.h

61 lines
1.9 KiB
C++

// Filename: recentConnectionReader.h
// Created by: drose (23Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef RECENTCONNECTIONREADER_H
#define RECENTCONNECTIONREADER_H
#include <pandabase.h>
#include "connectionReader.h"
#include "netDatagram.h"
#include <prlock.h>
////////////////////////////////////////////////////////////////////
// Class : RecentConnectionReader
// Description : This flavor of ConnectionReader will read from its
// sockets and retain only the single most recent
// datagram for inspection by client code. It's useful
// particularly for reading telemetry-type data from UDP
// sockets where you don't care about getting every last
// socket, and in fact if the sockets are coming too
// fast you'd prefer to skip some of them.
//
// This class will always create one thread for itself.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA RecentConnectionReader : public ConnectionReader {
PUBLISHED:
RecentConnectionReader(ConnectionManager *manager);
virtual ~RecentConnectionReader();
bool data_available();
bool get_data(NetDatagram &result);
bool get_data(Datagram &result);
protected:
virtual void receive_datagram(const NetDatagram &datagram);
private:
bool _available;
Datagram _datagram;
PRLock *_mutex;
};
#endif