91 lines
2.3 KiB
C++
91 lines
2.3 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file tinyCocoaGraphicsWindow.h
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* @author rdb
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* @date 2023-03-21
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*/
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#ifndef TINYCOCOAGRAPHICSWINDOW_H
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#define TINYCOCOAGRAPHICSWINDOW_H
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#include "pandabase.h"
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#ifdef HAVE_COCOA
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#include "tinyCocoaGraphicsPipe.h"
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#include "cocoaGraphicsWindow.h"
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#include "small_vector.h"
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/**
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* Opens a window on macOS to display the TinyPanda software rendering.
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*/
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class EXPCL_TINYDISPLAY TinyCocoaGraphicsWindow : public CocoaGraphicsWindow {
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public:
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TinyCocoaGraphicsWindow(GraphicsEngine *engine, GraphicsPipe *pipe,
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const std::string &name,
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const FrameBufferProperties &fb_prop,
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const WindowProperties &win_prop,
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int flags,
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GraphicsStateGuardian *gsg,
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GraphicsOutput *host);
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virtual ~TinyCocoaGraphicsWindow();
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virtual bool begin_frame(FrameMode mode, Thread *current_thread);
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virtual void end_frame(FrameMode mode, Thread *current_thread);
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virtual void end_flip();
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virtual bool supports_pixel_zoom() const;
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virtual void process_events();
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protected:
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virtual void close_window();
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virtual bool open_window();
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virtual void pixel_factor_changed();
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private:
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void create_swap_chain();
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void do_present();
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private:
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CGColorSpaceRef _color_space = nil;
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struct SwapBuffer {
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ZBuffer *_frame_buffer = nullptr;
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CGDataProviderRef _data_provider = nil;
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};
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small_vector<SwapBuffer, 2> _swap_chain;
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int _swap_index = 0;
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uint32_t _vsync_counter = 0;
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bool _vsync_enabled = false;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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CocoaGraphicsWindow::init_type();
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register_type(_type_handle, "TinyCocoaGraphicsWindow",
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CocoaGraphicsWindow::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "tinyCocoaGraphicsWindow.I"
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#endif // HAVE_COCOA
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#endif
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