open_toontown_panda3d/panda/src/express/virtualFileMount.cxx

411 lines
16 KiB
C++

// Filename: virtualFileMount.cxx
// Created by: drose (03Aug02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "virtualFileMount.h"
#include "virtualFileSimple.h"
#include "virtualFileSystem.h"
#include "zStream.h"
TypeHandle VirtualFileMount::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
VirtualFileMount::
~VirtualFileMount() {
nassertv(_file_system == NULL);
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::make_virtual_file
// Access: Public, Virtual
// Description: Constructs and returns a new VirtualFile instance
// that corresponds to the indicated filename within
// this mount point. The returned VirtualFile object
// does not imply that the given file actually exists;
// but if the file does exist, then the handle can be
// used to read it.
////////////////////////////////////////////////////////////////////
PT(VirtualFile) VirtualFileMount::
make_virtual_file(const Filename &local_filename,
const Filename &original_filename, bool implicit_pz_file,
int open_flags) {
Filename local(local_filename);
if (original_filename.is_text()) {
local.set_text();
} else {
local.set_binary();
}
PT(VirtualFileSimple) file =
new VirtualFileSimple(this, local, implicit_pz_file, open_flags);
file->set_original_filename(original_filename);
if ((open_flags & VirtualFileSystem::OF_create_file) != 0) {
create_file(local);
} else if ((open_flags & VirtualFileSystem::OF_make_directory) != 0) {
make_directory(local);
}
return file.p();
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::create_file
// Access: Public, Virtual
// Description: Attempts to create the indicated file within the
// mount, if it does not already exist. Returns true on
// success (or if the file already exists), or false if
// it cannot be created.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
create_file(const Filename &file) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::delete_file
// Access: Public, Virtual
// Description: Attempts to delete the indicated file or directory
// within the mount. This can remove a single file or
// an empty directory. It will not remove a nonempty
// directory. Returns true on success, false on
// failure.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
delete_file(const Filename &file) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::rename_file
// Access: Public
// Description: Attempts to rename the contents of the indicated file
// to the indicated file. Both filenames will be within
// the mount. Returns true on success, false on
// failure. If this returns false, this will be
// attempted again with a copy-and-delete operation.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
rename_file(const Filename &orig_filename, const Filename &new_filename) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::copy_file
// Access: Public
// Description: Attempts to copy the contents of the indicated file
// to the indicated file. Both filenames will be within
// the mount. Returns true on success, false on
// failure. If this returns false, the copy will be
// performed by explicit read-and-write operations.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
copy_file(const Filename &orig_filename, const Filename &new_filename) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::make_directory
// Access: Public, Virtual
// Description: Attempts to create the indicated file within the
// mount, if it does not already exist. Returns true on
// success, or false if it cannot be created. If the
// directory already existed prior to this call, may
// return either true or false.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
make_directory(const Filename &file) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::is_writable
// Access: Public, Virtual
// Description: Returns true if the named file or directory may be
// written to, false otherwise.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
is_writable(const Filename &file) const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::read_file
// Access: Public, Virtual
// Description: Fills up the indicated pvector with the contents of
// the file, if it is a regular file. Returns true on
// success, false otherwise.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
read_file(const Filename &file, bool do_uncompress,
pvector<unsigned char> &result) const {
result.clear();
istream *in = open_read_file(file, do_uncompress);
if (in == (istream *)NULL) {
express_cat.info()
<< "Unable to read " << file << "\n";
return false;
}
streamsize file_size = get_file_size(file, in);
if (file_size > 0) {
result.reserve((size_t)file_size);
}
bool okflag = VirtualFile::simple_read_file(in, result);
close_read_file(in);
if (!okflag) {
express_cat.info()
<< "Error while reading " << file << "\n";
}
return okflag;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::write_file
// Access: Public, Virtual
// Description: Writes the indicated data to the file, if it is a
// writable file. Returns true on success, false
// otherwise.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
write_file(const Filename &file, bool do_compress,
const unsigned char *data, size_t data_size) {
ostream *out = open_write_file(file, do_compress, true);
if (out == (ostream *)NULL) {
express_cat.info()
<< "Unable to write " << file << "\n";
return false;
}
out->write((const char *)data, data_size);
bool okflag = (!out->fail());
close_write_file(out);
if (!okflag) {
express_cat.info()
<< "Error while writing " << file << "\n";
}
return okflag;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::open_read_file
// Access: Published, Virtual
// Description: Opens the file for reading. Returns a newly
// allocated istream on success (which you should
// eventually delete when you are done reading).
// Returns NULL on failure.
//
// If do_uncompress is true, the file is also
// decompressed on-the-fly using zlib.
////////////////////////////////////////////////////////////////////
istream *VirtualFileMount::
open_read_file(const Filename &file, bool do_uncompress) const {
istream *result = open_read_file(file);
#ifdef HAVE_ZLIB
if (result != (istream *)NULL && do_uncompress) {
// We have to slip in a layer to decompress the file on the fly.
IDecompressStream *wrapper = new IDecompressStream(result, true);
result = wrapper;
}
#endif // HAVE_ZLIB
return result;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::close_read_file
// Access: Public, Virtual
// Description: Closes a file opened by a previous call to
// open_read_file(). This really just deletes the
// istream pointer, but it is recommended to use this
// interface instead of deleting it explicitly, to help
// work around compiler issues.
////////////////////////////////////////////////////////////////////
void VirtualFileMount::
close_read_file(istream *stream) const {
VirtualFileSystem::close_read_file(stream);
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::open_write_file
// Access: Published, Virtual
// Description: Opens the file for writing. Returns a newly
// allocated ostream on success (which you should
// eventually delete when you are done writing).
// Returns NULL on failure.
////////////////////////////////////////////////////////////////////
ostream *VirtualFileMount::
open_write_file(const Filename &file, bool truncate) {
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::open_write_file
// Access: Published
// Description: Opens the file for writing. Returns a newly
// allocated ostream on success (which you should
// eventually delete when you are done writing).
// Returns NULL on failure.
//
// If do_compress is true, the file is also
// compressed on-the-fly using zlib.
////////////////////////////////////////////////////////////////////
ostream *VirtualFileMount::
open_write_file(const Filename &file, bool do_compress, bool truncate) {
ostream *result = open_write_file(file, truncate);
#ifdef HAVE_ZLIB
if (result != (ostream *)NULL && do_compress) {
// We have to slip in a layer to compress the file on the fly.
OCompressStream *wrapper = new OCompressStream(result, true);
result = wrapper;
}
#endif // HAVE_ZLIB
return result;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::open_append_file
// Access: Published, Virtual
// Description: Works like open_write_file(), but the file is opened
// in append mode. Like open_write_file, the returned
// pointer should eventually be passed to
// close_write_file().
////////////////////////////////////////////////////////////////////
ostream *VirtualFileMount::
open_append_file(const Filename &file) {
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::close_write_file
// Access: Public, Virtual
// Description: Closes a file opened by a previous call to
// open_write_file(). This really just deletes the
// ostream pointer, but it is recommended to use this
// interface instead of deleting it explicitly, to help
// work around compiler issues.
////////////////////////////////////////////////////////////////////
void VirtualFileMount::
close_write_file(ostream *stream) {
VirtualFileSystem::close_write_file(stream);
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::open_read_write_file
// Access: Published, Virtual
// Description: Opens the file for writing. Returns a newly
// allocated iostream on success (which you should
// eventually delete when you are done writing).
// Returns NULL on failure.
////////////////////////////////////////////////////////////////////
iostream *VirtualFileMount::
open_read_write_file(const Filename &file, bool truncate) {
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::open_read_append_file
// Access: Published, Virtual
// Description: Works like open_read_write_file(), but the file is opened
// in append mode. Like open_read_write_file, the returned
// pointer should eventually be passed to
// close_read_write_file().
////////////////////////////////////////////////////////////////////
iostream *VirtualFileMount::
open_read_append_file(const Filename &file) {
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::close_read_write_file
// Access: Public, Virtual
// Description: Closes a file opened by a previous call to
// open_read_write_file(). This really just deletes the
// iostream pointer, but it is recommended to use this
// interface instead of deleting it explicitly, to help
// work around compiler issues.
////////////////////////////////////////////////////////////////////
void VirtualFileMount::
close_read_write_file(iostream *stream) {
VirtualFileSystem::close_read_write_file(stream);
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::get_system_info
// Access: Public, Virtual
// Description: Populates the SubfileInfo structure with the data
// representing where the file actually resides on disk,
// if this is knowable. Returns true if the file might
// reside on disk, and the info is populated, or false
// if it does not (or it is not known where the file
// resides), in which case the info is meaningless.
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
get_system_info(const Filename &file, SubfileInfo &info) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::atomic_compare_and_exchange_contents
// Access: Public, Virtual
// Description: See Filename::atomic_compare_and_exchange_contents().
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
atomic_compare_and_exchange_contents(const Filename &file, string &orig_contents,
const string &old_contents,
const string &new_contents) {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::atomic_read_contents
// Access: Public, Virtual
// Description: See Filename::atomic_read_contents().
////////////////////////////////////////////////////////////////////
bool VirtualFileMount::
atomic_read_contents(const Filename &file, string &contents) const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void VirtualFileMount::
output(ostream &out) const {
out << get_type();
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::write
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void VirtualFileMount::
write(ostream &out) const {
out << *this << " on /" << get_mount_point() << "\n";
}