54 lines
2.0 KiB
Plaintext
54 lines
2.0 KiB
Plaintext
// Filename: videoTexture.I
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// Created by: drose (21Sep05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: VideoTexture::get_video_width
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// Access: Published
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// Description: Returns the width in texels of the source video
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// stream. This is not necessarily the width of the
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// actual texture, since the texture may have been
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// expanded to raise it to a power of 2.
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////////////////////////////////////////////////////////////////////
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INLINE int VideoTexture::
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get_video_width() const {
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return _video_width;
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}
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////////////////////////////////////////////////////////////////////
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// Function: VideoTexture::get_video_height
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// Access: Published
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// Description: Returns the height in texels of the source video
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// stream. This is not necessarily the height of the
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// actual texture, since the texture may have been
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// expanded to raise it to a power of 2.
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////////////////////////////////////////////////////////////////////
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INLINE int VideoTexture::
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get_video_height() const {
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return _video_height;
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}
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////////////////////////////////////////////////////////////////////
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// Function: VideoTexture::clear_current_frame
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// Access: Protected
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// Description: Resets the record of the current frame so that it
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// will be forced to reload the next time it is
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// requested.
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////////////////////////////////////////////////////////////////////
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INLINE void VideoTexture::
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clear_current_frame() {
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_last_frame_update = 0;
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_current_frame = -1;
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}
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