open_toontown_panda3d/panda/src/gobj/imageBuffer.cxx

129 lines
3.9 KiB
C++

// Filename: imageBuffer.cxx
// Created by: mike (09Jan97)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "imageBuffer.h"
#include "config_gobj.h"
#include "config_util.h"
#include "datagram.h"
#include "datagramIterator.h"
#include "bamReader.h"
TypeHandle ImageBuffer::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ImageBuffer::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
ImageBuffer::
ImageBuffer() {
_primary_file_num_channels = 0;
_alpha_file_channel = 0;
}
////////////////////////////////////////////////////////////////////
// Function: ImageBuffer::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
ImageBuffer::
~ImageBuffer() {
}
////////////////////////////////////////////////////////////////////
// Function: ImageBuffer::write_datagram
// Access: Public
// Description: Function to write the important information in
// the particular object to a Datagram
////////////////////////////////////////////////////////////////////
void ImageBuffer::
write_datagram(BamWriter *, Datagram &me)
{
Filename filename = get_filename();
Filename alpha_filename = get_alpha_filename();
switch (bam_texture_mode) {
case BTM_unchanged:
case BTM_rawdata:
break;
case BTM_fullpath:
filename = get_fullpath();
alpha_filename = get_alpha_fullpath();
break;
case BTM_relative:
filename = get_fullpath();
alpha_filename = get_alpha_fullpath();
filename.find_on_searchpath(get_texture_path()) ||
filename.find_on_searchpath(get_model_path());
if (gobj_cat.is_debug()) {
gobj_cat.debug()
<< "Texture file " << get_filename() << " found as " << filename << "\n";
}
alpha_filename.find_on_searchpath(get_texture_path()) ||
alpha_filename.find_on_searchpath(get_model_path());
if (gobj_cat.is_debug()) {
gobj_cat.debug()
<< "Alpha image " << get_alpha_filename() << " found as " << alpha_filename << "\n";
}
break;
case BTM_basename:
filename = filename.get_basename();
alpha_filename = alpha_filename.get_basename();
break;
default:
gobj_cat.error()
<< "Unsupported bam-texture-mode: " << (int)bam_texture_mode << "\n";
}
me.add_string(get_name());
me.add_string(filename);
me.add_string(alpha_filename);
me.add_uint8(_primary_file_num_channels);
me.add_uint8(_alpha_file_channel);
}
////////////////////////////////////////////////////////////////////
// Function: ImageBuffer::fillin
// Access: Protected
// Description: Function that reads out of the datagram (or asks
// manager to read) all of the data that is needed to
// re-create this object and stores it in the appropiate
// place
////////////////////////////////////////////////////////////////////
void ImageBuffer::
fillin(DatagramIterator &scan, BamReader *manager) {
set_name(scan.get_string());
set_filename(scan.get_string());
set_alpha_filename(scan.get_string());
if (manager->get_file_minor_ver() < 3) {
_primary_file_num_channels = 0;
_alpha_file_channel = 0;
} else {
_primary_file_num_channels = scan.get_uint8();
_alpha_file_channel = scan.get_uint8();
}
}