open_toontown_panda3d/panda/src/ode/odeWorld.cxx

189 lines
5.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file odeWorld.cxx
* @author joswilso
* @date 2006-12-27
*/
#include "config_ode.h"
#include "odeWorld.h"
#include "odeBody.h"
TypeHandle OdeWorld::_type_handle;
OdeWorld::
OdeWorld() :
_id(dWorldCreate()) {
if (odeworld_cat.is_debug()) {
odeworld_cat.debug() << "OdeWorld(" << _id << ")" << "\n";
}
_num_surfaces = 0;
}
OdeWorld::
OdeWorld(const OdeWorld &copy) :
_id(copy._id) {
_num_surfaces = 0;
}
OdeWorld::
~OdeWorld() {
if (odeworld_cat.is_debug()) {
odeworld_cat.debug() << "~OdeWorld(" << _id << ")" << "\n";
}
}
void OdeWorld::
destroy() {
if(_num_surfaces > 0) {
delete _surface_table;
}
nassertv(_id);
dWorldDestroy(_id);
}
/*
void OdeWorld::
assign_surface_body(OdeBody& body, int surface) {
// odeworld_cat.debug() << "assign_surface_body body.Id =" << body.get_id()
// << " surface=" << surface << "\n";
_body_dampen_map[body.get_id()].surfaceType = surface;
_body_dampen_map[body.get_id()].dampen = 0.0f;
}
*/
void OdeWorld::
add_body_dampening(OdeBody& body, int surface) {
_body_dampen_map[body.get_id()].dampen = 0.0f;
}
void OdeWorld::
init_surface_table(uint8_t num_surfaces) {
_surface_table = new sSurfaceParams[num_surfaces * num_surfaces];
// _dampen_table = new sSurfaceParams[num_surfaces * num_surfaces];
_num_surfaces = num_surfaces;
}
void OdeWorld::
set_surface(int pos1, int pos2, sSurfaceParams& entry) {
if (odeworld_cat.is_debug()) {
odeworld_cat.debug() << " pos1 " << pos1 << " pos2 " << pos2 << " num surfaces " << (int)_num_surfaces << " endline\n";
}
if((_num_surfaces <= pos1) || (_num_surfaces <= pos2)) {
odeworld_cat.error() << "surface position exceeds size of surface table, set num_surface in initSurfaceTable higher." << "\n";
return;
}
int true_pos = (pos1 * _num_surfaces) + pos2;
_surface_table[true_pos].colparams.mode = entry.colparams.mode;
_surface_table[true_pos].colparams.mu = entry.colparams.mu;
_surface_table[true_pos].colparams.mu2 = entry.colparams.mu2;
_surface_table[true_pos].colparams.bounce = entry.colparams.bounce;
_surface_table[true_pos].colparams.bounce_vel = entry.colparams.bounce_vel;
_surface_table[true_pos].colparams.soft_cfm = entry.colparams.soft_cfm;
_surface_table[true_pos].colparams.motion1 = entry.colparams.motion1;
_surface_table[true_pos].colparams.motion2 = entry.colparams.motion2;
_surface_table[true_pos].colparams.slip1 = entry.colparams.slip1;
_surface_table[true_pos].colparams.slip2 = entry.colparams.slip2;
_surface_table[true_pos].dampen = entry.dampen;
}
sSurfaceParams& OdeWorld::
get_surface(uint8_t surface1, uint8_t surface2) {
int true_pos = 0;
if(surface1 >= surface2) {
true_pos = (surface1 * _num_surfaces) + surface2;
} else {
true_pos = (surface2 * _num_surfaces) + surface1;
}
if((_num_surfaces <= surface1) || (_num_surfaces <= surface2)) {
odeworld_cat.error() << "surface position exceeds size of surface table, set num_surface in initSurfaceTable higher." << "\n";
// nassertr_always((_num_surfaces > surface1 && _num_surfaces > surface2),
// _surface_table[true_pos]);
}
return _surface_table[true_pos];
}
void OdeWorld::
set_surface_entry(uint8_t pos1, uint8_t pos2,
dReal mu,
dReal bounce,
dReal bounce_vel,
dReal soft_erp,
dReal soft_cfm,
dReal slip,
dReal dampen) {
// todo: add mode
sSurfaceParams new_params;
int someMode = 0;
if (bounce > 0.0001) {
someMode |= dContactBounce;
}
if (soft_erp > 0.0001) {
someMode |= dContactSoftERP;
}
if (soft_cfm > 0.0001) {
someMode |= dContactSoftCFM;
}
if (slip > 0.0001) {
someMode = someMode | dContactSlip1 | dContactSlip2;
}
new_params.colparams.mode = dContactBounce | dContactSoftCFM | dContactApprox1;// | dContactSoftERP;
new_params.colparams.mu = mu;
new_params.colparams.mu2 = mu;
new_params.colparams.bounce = bounce;
new_params.colparams.bounce_vel = bounce_vel;
new_params.colparams.soft_erp = soft_erp;
new_params.colparams.soft_cfm = soft_cfm;
new_params.colparams.slip1 = slip;
new_params.colparams.slip2 = slip;
new_params.colparams.motion1 = 0.0;
new_params.colparams.motion2 = 0.0;
new_params.dampen = dampen;
// todo: a bit of wasted space here
set_surface(pos1, pos2, new_params);
if(pos1 >= pos2) {
set_surface(pos1, pos2, new_params);
} else {
set_surface(pos2, pos1, new_params);
}
}
void OdeWorld::
set_dampen_on_bodies(dBodyID id1, dBodyID id2,dReal damp) {
if(_body_dampen_map[id1].dampen < damp) {
_body_dampen_map[id1].dampen = damp;
}
if(_body_dampen_map[id2].dampen < damp) {
_body_dampen_map[id2].dampen = damp;
}
}
float OdeWorld::
apply_dampening(float dt, OdeBody& body) {
dBodyID bodyId = body.get_id();
dReal damp = _body_dampen_map[bodyId].dampen;
float dampening = 1.00 - (damp * dt);
body.set_angular_vel(body.get_angular_vel() * dampening);
body.set_linear_vel(body.get_linear_vel() * dampening);
_body_dampen_map[bodyId].dampen = 0.0;
return dampening;
}
OdeWorld::
operator bool () const {
return (_id != nullptr);
}