open_toontown_panda3d/pandatool/src/flt/fltMesh.h

70 lines
1.8 KiB
C++

// Filename: fltMesh.h
// Created by: drose (28Feb01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef FLTMESH_H
#define FLTMESH_H
#include <pandatoolbase.h>
#include "fltGeometry.h"
#include "fltLocalVertexPool.h"
#include <pointerTo.h>
////////////////////////////////////////////////////////////////////
// Class : FltMesh
// Description : A mesh of connected polygons and tristrips, etc.,
// with a local vertex pool.
////////////////////////////////////////////////////////////////////
class FltMesh : public FltGeometry {
public:
FltMesh(FltHeader *header);
PT(FltLocalVertexPool) _vpool;
protected:
virtual bool extract_record(FltRecordReader &reader);
virtual bool extract_ancillary(FltRecordReader &reader);
virtual bool build_record(FltRecordWriter &writer) const;
virtual FltError write_ancillary(FltRecordWriter &writer) const;
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
FltGeometry::init_type();
register_type(_type_handle, "FltMesh",
FltGeometry::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "fltMesh.I"
#endif