open_toontown_panda3d/panda/src/pgraph/cullTraverserData.cxx

267 lines
8.5 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cullTraverserData.cxx
* @author drose
* @date 2002-03-06
*/
#include "cullTraverserData.h"
#include "cullTraverser.h"
#include "config_pgraph.h"
#include "pandaNode.h"
#include "colorAttrib.h"
#include "textureAttrib.h"
#include "renderModeAttrib.h"
#include "clipPlaneAttrib.h"
#include "boundingPlane.h"
#include "billboardEffect.h"
#include "compassEffect.h"
#include "occluderEffect.h"
#include "polylightEffect.h"
#include "renderState.h"
/**
* Applies the transform and state from the current node onto the current
* data. This also evaluates billboards, etc.
*/
void CullTraverserData::
apply_transform_and_state(CullTraverser *trav) {
CPT(RenderState) node_state = _node_reader.get_state();
if (trav->has_tag_state_key() &&
_node_reader.has_tag(trav->get_tag_state_key())) {
// Here's a node that has been tagged with the special key for our current
// camera. This indicates some special state transition for this node,
// which is unique to this camera.
const Camera *camera = trav->get_scene()->get_camera_node();
std::string tag_state = _node_reader.get_tag(trav->get_tag_state_key());
node_state = node_state->compose(camera->get_tag_state(tag_state));
}
_node_reader.compose_draw_mask(_draw_mask);
const RenderEffects *node_effects = _node_reader.get_effects();
if (!node_effects->has_cull_callback()) {
apply_transform(_node_reader.get_transform());
} else {
// The cull callback may decide to modify the node_transform.
CPT(TransformState) node_transform = _node_reader.get_transform();
node_effects->cull_callback(trav, *this, node_transform, node_state);
apply_transform(node_transform);
}
if (!node_state->is_empty()) {
_state = _state->compose(node_state);
}
if (clip_plane_cull) {
_cull_planes = _cull_planes->apply_state(trav, this,
(const ClipPlaneAttrib *)node_state->get_attrib(ClipPlaneAttrib::get_class_slot()),
(const ClipPlaneAttrib *)_node_reader.get_off_clip_planes(),
(const OccluderEffect *)node_effects->get_effect(OccluderEffect::get_class_type()));
}
}
/**
* Applies the indicated transform changes onto the current data.
*/
void CullTraverserData::
apply_transform(const TransformState *node_transform) {
if (!node_transform->is_identity()) {
_net_transform = _net_transform->compose(node_transform);
if ((_view_frustum != nullptr) ||
(!_cull_planes->is_empty())) {
// We need to move the viewing frustums into the node's coordinate space
// by applying the node's inverse transform.
if (node_transform->is_singular()) {
// But we can't invert a singular transform! Instead of trying, we'll
// just give up on frustum culling from this point down.
_view_frustum = nullptr;
_cull_planes = CullPlanes::make_empty();
} else {
CPT(TransformState) inv_transform =
node_transform->invert_compose(TransformState::make_identity());
// Copy the bounding volumes for the frustums so we can transform
// them.
if (_view_frustum != nullptr) {
_view_frustum = _view_frustum->make_copy()->as_geometric_bounding_volume();
nassertv(_view_frustum != nullptr);
_view_frustum->xform(inv_transform->get_mat());
}
_cull_planes = _cull_planes->xform(inv_transform->get_mat());
}
}
}
}
/**
* The private, recursive implementation of get_node_path(), this returns the
* NodePathComponent representing the NodePath.
*/
PT(NodePathComponent) CullTraverserData::
r_get_node_path() const {
if (_next == nullptr) {
nassertr(_start != nullptr, nullptr);
return _start;
}
#ifdef _DEBUG
nassertr(_start == nullptr, nullptr);
#endif
nassertr(node() != nullptr, nullptr);
PT(NodePathComponent) comp = _next->r_get_node_path();
nassertr(comp != nullptr, nullptr);
Thread *current_thread = Thread::get_current_thread();
int pipeline_stage = current_thread->get_pipeline_stage();
PT(NodePathComponent) result =
PandaNode::get_component(comp, node(), pipeline_stage, current_thread);
if (result == nullptr) {
// This means we found a disconnected chain in the CullTraverserData's
// ancestry: the node above this node isn't connected. In this case,
// don't attempt to go higher; just truncate the NodePath at the bottom of
// the disconnect.
return PandaNode::get_top_component(node(), true, pipeline_stage, current_thread);
}
return result;
}
/**
* The private implementation of is_in_view().
*/
bool CullTraverserData::
is_in_view_impl() {
const GeometricBoundingVolume *node_gbv = nullptr;
if (_view_frustum != nullptr) {
node_gbv = _node_reader.get_bounds()->as_geometric_bounding_volume();
nassertr(node_gbv != nullptr, false);
int result = _view_frustum->contains(node_gbv);
if (pgraph_cat.is_spam()) {
pgraph_cat.spam()
<< get_node_path() << " cull result = " << std::hex << result << std::dec << "\n";
}
if (result == BoundingVolume::IF_no_intersection) {
// No intersection at all. Cull.
#ifdef NDEBUG
return false;
#else
if (!fake_view_frustum_cull) {
return false;
}
// If we have fake view-frustum culling enabled, instead of actually
// culling an object we simply force it to be drawn in red wireframe.
_view_frustum = nullptr;
_state = _state->compose(get_fake_view_frustum_cull_state());
#endif
} else if ((result & BoundingVolume::IF_all) != 0) {
// The node and its descendents are completely enclosed within the
// frustum. No need to cull further.
_view_frustum = nullptr;
} else {
// The node is partially, but not completely, within the viewing
// frustum.
if (_node_reader.is_final()) {
// Normally we'd keep testing child bounding volumes as we continue
// down. But this node has the "final" flag, so the user is claiming
// that there is some important reason we should consider everything
// visible at this point. So be it.
_view_frustum = nullptr;
}
}
}
if (!_cull_planes->is_empty()) {
if (node_gbv == nullptr) {
node_gbv = _node_reader.get_bounds()->as_geometric_bounding_volume();
nassertr(node_gbv != nullptr, false);
}
// Also cull against the current clip planes.
int result;
_cull_planes = _cull_planes->do_cull(result, _state, node_gbv);
if (pgraph_cat.is_spam()) {
pgraph_cat.spam()
<< get_node_path() << " cull planes cull result = " << std::hex
<< result << std::dec << "\n";
_cull_planes->write(pgraph_cat.spam(false));
}
if (_node_reader.is_final()) {
// Even though the node may be partially within the clip planes, do no
// more culling against them below this node.
_cull_planes = CullPlanes::make_empty();
if (pgraph_cat.is_spam()) {
pgraph_cat.spam()
<< get_node_path() << " is_final, cull planes disabled, state:\n";
_state->write(pgraph_cat.spam(false), 2);
}
}
if (result == BoundingVolume::IF_no_intersection) {
// No intersection at all. Cull.
#ifdef NDEBUG
return false;
#else
if (!fake_view_frustum_cull) {
return false;
}
_cull_planes = CullPlanes::make_empty();
_state = _state->compose(get_fake_view_frustum_cull_state());
#endif
} else if ((result & BoundingVolume::IF_all) != 0) {
// The node and its descendents are completely in front of all of the
// clip planes and occluders. The do_cull() call should therefore have
// removed all of the clip planes and occluders.
nassertr(_cull_planes->is_empty(), true);
}
}
return true;
}
/**
* Returns a RenderState for rendering stuff in red wireframe, strictly for
* the fake_view_frustum_cull effect.
*/
const RenderState *CullTraverserData::
get_fake_view_frustum_cull_state() {
#ifdef NDEBUG
return nullptr;
#else
// Once someone asks for this pointer, we hold its reference count and never
// free it.
static CPT(RenderState) state;
if (state == nullptr) {
state = RenderState::make
(ColorAttrib::make_flat(LColor(1.0f, 0.0f, 0.0f, 1.0f)),
TextureAttrib::make_all_off(),
RenderModeAttrib::make(RenderModeAttrib::M_wireframe),
RenderState::get_max_priority());
}
return state;
#endif
}