open_toontown_panda3d/panda/src/gobj/geomPrimitive.cxx

1707 lines
62 KiB
C++

// Filename: geomPrimitive.cxx
// Created by: drose (06Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "geomPrimitive.h"
#include "geom.h"
#include "geomVertexData.h"
#include "geomVertexArrayFormat.h"
#include "geomVertexColumn.h"
#include "geomVertexReader.h"
#include "geomVertexWriter.h"
#include "geomVertexRewriter.h"
#include "preparedGraphicsObjects.h"
#include "internalName.h"
#include "bamReader.h"
#include "bamWriter.h"
#include "ioPtaDatagramInt.h"
#include "indent.h"
#include "pStatTimer.h"
TypeHandle GeomPrimitive::_type_handle;
PStatCollector GeomPrimitive::_decompose_pcollector("*:Munge:Decompose");
PStatCollector GeomPrimitive::_rotate_pcollector("*:Munge:Rotate");
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::Default Constructor
// Access: Protected
// Description: Constructs an invalid object. Only used when reading
// from bam.
////////////////////////////////////////////////////////////////////
GeomPrimitive::
GeomPrimitive() {
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
GeomPrimitive::
GeomPrimitive(GeomPrimitive::UsageHint usage_hint) {
CDWriter cdata(_cycler, true);
cdata->_usage_hint = usage_hint;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::Copy Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
GeomPrimitive::
GeomPrimitive(const GeomPrimitive &copy) :
TypedWritableReferenceCount(copy),
_cycler(copy._cycler)
{
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::Copy Assignment Operator
// Access: Published
// Description: The copy assignment operator is not pipeline-safe.
// This will completely obliterate all stages of the
// pipeline, so don't do it for a GeomPrimitive that is
// actively being used for rendering.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
operator = (const GeomPrimitive &copy) {
TypedWritableReferenceCount::operator = (copy);
_cycler = copy._cycler;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::Destructor
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
GeomPrimitive::
~GeomPrimitive() {
release_all();
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_geom_rendering
// Access: Published, Virtual
// Description: Returns the set of GeomRendering bits that represent
// the rendering properties required to properly render
// this primitive.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_geom_rendering() const {
if (is_indexed()) {
return GR_indexed_other;
} else {
return 0;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::set_usage_hint
// Access: Published
// Description: Changes the UsageHint hint for this primitive. See
// get_usage_hint().
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
set_usage_hint(GeomPrimitive::UsageHint usage_hint) {
CDWriter cdata(_cycler, true);
cdata->_usage_hint = usage_hint;
if (cdata->_vertices != (GeomVertexArrayData *)NULL) {
if (cdata->_vertices->get_ref_count() > 1) {
cdata->_vertices = new GeomVertexArrayData(*cdata->_vertices);
}
cdata->_modified = Geom::get_next_modified();
cdata->_usage_hint = usage_hint;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::set_index_type
// Access: Published
// Description: Changes the numeric type of the index column.
// Normally, this should be either NT_uint16 or
// NT_uint32.
//
// The index type must be large enough to include all of
// the index values in the primitive. It may be
// automatically elevated, if necessary, to a larger
// index type, by a subsequent call to add_index() that
// names an index value that does not fit in the index
// type you specify.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
set_index_type(GeomPrimitive::NumericType index_type) {
nassertv(get_max_vertex() <= get_highest_index_value(index_type));
CDWriter cdata(_cycler, true);
do_set_index_type(cdata, index_type);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::add_vertex
// Access: Published
// Description: Adds the indicated vertex to the list of vertex
// indices used by the graphics primitive type. To
// define a primitive, you must call add_vertex() for
// each vertex of the new primitive, and then call
// close_primitive() after you have specified the last
// vertex of each primitive.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
add_vertex(int vertex) {
CDWriter cdata(_cycler, true);
consider_elevate_index_type(cdata, vertex);
int num_primitives = get_num_primitives();
if (num_primitives > 0 &&
requires_unused_vertices() &&
get_num_vertices() == get_primitive_end(num_primitives - 1)) {
// If we are beginning a new primitive, give the derived class a
// chance to insert some degenerate vertices.
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
do_make_indexed(cdata);
}
append_unused_vertices(cdata->_vertices, vertex);
}
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
// The nonindexed case. We can keep the primitive nonindexed only
// if the vertex number happens to be the next available vertex.
if (cdata->_num_vertices == 0) {
cdata->_first_vertex = vertex;
cdata->_num_vertices = 1;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
return;
} else if (vertex == cdata->_first_vertex + cdata->_num_vertices) {
++cdata->_num_vertices;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
return;
}
// Otherwise, we need to suddenly become an indexed primitive.
do_make_indexed(cdata);
}
GeomVertexWriter index(cdata->_vertices, 0);
index.set_row(cdata->_vertices->get_num_rows());
index.add_data1i(vertex);
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::add_consecutive_vertices
// Access: Published
// Description: Adds a consecutive sequence of vertices, beginning at
// start, to the primitive.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
add_consecutive_vertices(int start, int num_vertices) {
if (num_vertices == 0) {
return;
}
int end = (start + num_vertices) - 1;
CDWriter cdata(_cycler, true);
consider_elevate_index_type(cdata, end);
int num_primitives = get_num_primitives();
if (num_primitives > 0 &&
get_num_vertices() == get_primitive_end(num_primitives - 1)) {
// If we are beginning a new primitive, give the derived class a
// chance to insert some degenerate vertices.
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
do_make_indexed(cdata);
}
append_unused_vertices(cdata->_vertices, start);
}
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
// The nonindexed case. We can keep the primitive nonindexed only
// if the vertex number happens to be the next available vertex.
if (cdata->_num_vertices == 0) {
cdata->_first_vertex = start;
cdata->_num_vertices = num_vertices;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
return;
} else if (start == cdata->_first_vertex + cdata->_num_vertices) {
cdata->_num_vertices += num_vertices;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
return;
}
// Otherwise, we need to suddenly become an indexed primitive.
do_make_indexed(cdata);
}
GeomVertexWriter index(cdata->_vertices, 0);
index.set_row(cdata->_vertices->get_num_rows());
for (int v = start; v <= end; ++v) {
index.add_data1i(v);
}
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::add_next_vertices
// Access: Published
// Description: Adds the next n vertices in sequence, beginning from
// the last vertex added to the primitive + 1.
//
// This is most useful when you are building up a
// primitive and a GeomVertexData at the same time, and
// you just want the primitive to reference the first n
// vertices from the data, then the next n, and so on.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
add_next_vertices(int num_vertices) {
if (get_num_vertices() == 0) {
add_consecutive_vertices(0, num_vertices);
} else {
add_consecutive_vertices(get_vertex(get_num_vertices() - 1) + 1, num_vertices);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::close_primitive
// Access: Published
// Description: Indicates that the previous n calls to add_vertex(),
// since the last call to close_primitive(), have fully
// defined a new primitive. Returns true if successful,
// false otherwise.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
bool GeomPrimitive::
close_primitive() {
int num_vertices_per_primitive = get_num_vertices_per_primitive();
CDWriter cdata(_cycler, true);
if (num_vertices_per_primitive == 0) {
// This is a complex primitive type like a triangle strip: each
// primitive uses a different number of vertices.
#ifndef NDEBUG
int num_added;
if (cdata->_ends.empty()) {
num_added = get_num_vertices();
} else {
num_added = get_num_vertices() - cdata->_ends.back();
num_added -= get_num_unused_vertices_per_primitive();
}
nassertr(num_added >= get_min_num_vertices_per_primitive(), false);
#endif
if (cdata->_ends.get_ref_count() > 1) {
PTA_int new_ends;
new_ends.v() = cdata->_ends.v();
cdata->_ends = new_ends;
}
cdata->_ends.push_back(get_num_vertices());
} else {
#ifndef NDEBUG
// This is a simple primitive type like a triangle: each primitive
// uses the same number of vertices. Assert that we added the
// correct number of vertices.
int num_vertices_per_primitive = get_num_vertices_per_primitive();
int num_unused_vertices_per_primitive = get_num_unused_vertices_per_primitive();
int num_vertices = get_num_vertices();
nassertr((num_vertices + num_unused_vertices_per_primitive) % (num_vertices_per_primitive + num_unused_vertices_per_primitive) == 0, false)
#endif
}
cdata->_modified = Geom::get_next_modified();
return true;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::clear_vertices
// Access: Published
// Description: Removes all of the vertices and primitives from the
// object, so they can be re-added.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
clear_vertices() {
CDWriter cdata(_cycler, true);
cdata->_first_vertex = 0;
cdata->_num_vertices = 0;
// Since we might have automatically elevated the index type by
// adding vertices, we should automatically lower it again when we
// call clear_vertices().
cdata->_index_type = NT_uint16;
cdata->_vertices.clear();
cdata->_ends.clear();
cdata->_mins.clear();
cdata->_maxs.clear();
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::offset_vertices
// Access: Published
// Description: Adds the indicated offset to all vertices used by the
// primitive.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
offset_vertices(int offset) {
if (is_indexed()) {
CDWriter cdata(_cycler, true);
if (!cdata->_got_minmax) {
recompute_minmax(cdata);
nassertv(cdata->_got_minmax);
}
consider_elevate_index_type(cdata, cdata->_max_vertex + offset);
GeomVertexRewriter index(do_modify_vertices(cdata), 0);
while (!index.is_at_end()) {
index.set_data1i(index.get_data1i() + offset);
}
} else {
CDWriter cdata(_cycler, true);
cdata->_first_vertex += offset;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
consider_elevate_index_type(cdata,
cdata->_first_vertex + cdata->_num_vertices - 1);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::make_nonindexed
// Access: Published
// Description: Converts the primitive from indexed to nonindexed by
// duplicating vertices as necessary into the indicated
// dest GeomVertexData.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
make_nonindexed(GeomVertexData *dest, const GeomVertexData *source) {
Thread *current_thread = Thread::get_current_thread();
int num_vertices = get_num_vertices();
int dest_start = dest->get_num_rows();
dest->set_num_rows(dest_start + num_vertices);
for (int i = 0; i < num_vertices; ++i) {
int v = get_vertex(i);
dest->copy_row_from(dest_start + i, source, v, current_thread);
}
set_nonindexed_vertices(dest_start, num_vertices);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::pack_vertices
// Access: Published
// Description: Packs the vertices used by the primitive from the
// indicated source array onto the end of the indicated
// destination array.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
pack_vertices(GeomVertexData *dest, const GeomVertexData *source) {
Thread *current_thread = Thread::get_current_thread();
if (!is_indexed()) {
// If the primitive is nonindexed, packing is the same as
// converting (again) to nonindexed.
make_nonindexed(dest, source);
} else {
// The indexed case: build up a new index as we go.
CPT(GeomVertexArrayData) orig_vertices = get_vertices();
PT(GeomVertexArrayData) new_vertices = make_index_data();
GeomVertexWriter index(new_vertices, 0);
typedef pmap<int, int> CopiedIndices;
CopiedIndices copied_indices;
int num_vertices = get_num_vertices();
int dest_start = dest->get_num_rows();
for (int i = 0; i < num_vertices; ++i) {
int v = get_vertex(i);
// Try to add the relation { v : size() }. If that succeeds,
// great; if it doesn't, look up whatever we previously added
// for v.
pair<CopiedIndices::iterator, bool> result =
copied_indices.insert(CopiedIndices::value_type(v, (int)copied_indices.size()));
int v2 = (*result.first).second + dest_start;
index.add_data1i(v2);
if (result.second) {
// This is the first time we've seen vertex v.
dest->copy_row_from(v2, source, v, current_thread);
}
}
set_vertices(new_vertices);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::make_indexed
// Access: Published
// Description: Converts the primitive from nonindexed form to
// indexed form. This will simply create an index table
// that is numbered consecutively from
// get_first_vertex(); it does not automatically
// collapse together identical vertices that may have
// been split apart by a previous call to
// make_nonindexed().
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
make_indexed() {
CDWriter cdata(_cycler, true);
do_make_indexed(cdata);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_primitive_start
// Access: Published
// Description: Returns the element within the _vertices list at which
// the nth primitive starts.
//
// If i is one more than the highest valid primitive
// vertex, the return value will be one more than the
// last valid vertex. Thus, it is generally true that
// the vertices used by a particular primitive i are the
// set get_primitive_start(n) <= vi <
// get_primitive_start(n + 1) (although this range also
// includes the unused vertices between primitives).
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_primitive_start(int n) const {
int num_vertices_per_primitive = get_num_vertices_per_primitive();
int num_unused_vertices_per_primitive = get_num_unused_vertices_per_primitive();
if (num_vertices_per_primitive == 0) {
// This is a complex primitive type like a triangle strip: each
// primitive uses a different number of vertices.
CDReader cdata(_cycler);
nassertr(n >= 0 && n <= (int)cdata->_ends.size(), -1);
if (n == 0) {
return 0;
} else {
return cdata->_ends[n - 1] + num_unused_vertices_per_primitive;
}
} else {
// This is a simple primitive type like a triangle: each primitive
// uses the same number of vertices.
return n * (num_vertices_per_primitive + num_unused_vertices_per_primitive);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_primitive_end
// Access: Published
// Description: Returns the element within the _vertices list at which
// the nth primitive ends. This is one past the last
// valid element for the nth primitive.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_primitive_end(int n) const {
int num_vertices_per_primitive = get_num_vertices_per_primitive();
if (num_vertices_per_primitive == 0) {
// This is a complex primitive type like a triangle strip: each
// primitive uses a different number of vertices.
CDReader cdata(_cycler);
nassertr(n >= 0 && n < (int)cdata->_ends.size(), -1);
return cdata->_ends[n];
} else {
// This is a simple primitive type like a triangle: each primitive
// uses the same number of vertices.
int num_unused_vertices_per_primitive = get_num_unused_vertices_per_primitive();
return n * (num_vertices_per_primitive + num_unused_vertices_per_primitive) + num_vertices_per_primitive;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_primitive_num_vertices
// Access: Published
// Description: Returns the number of vertices used by the nth
// primitive. This is the same thing as
// get_primitive_end(n) - get_primitive_start(n).
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_primitive_num_vertices(int n) const {
int num_vertices_per_primitive = get_num_vertices_per_primitive();
if (num_vertices_per_primitive == 0) {
// This is a complex primitive type like a triangle strip: each
// primitive uses a different number of vertices.
CDReader cdata(_cycler);
nassertr(n >= 0 && n < (int)cdata->_ends.size(), 0);
if (n == 0) {
return cdata->_ends[0];
} else {
int num_unused_vertices_per_primitive = get_num_unused_vertices_per_primitive();
return cdata->_ends[n] - cdata->_ends[n - 1] - num_unused_vertices_per_primitive;
}
} else {
// This is a simple primitive type like a triangle: each primitive
// uses the same number of vertices.
return num_vertices_per_primitive;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_primitive_min_vertex
// Access: Published
// Description: Returns the minimum vertex index number used by the
// nth primitive in this object.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_primitive_min_vertex(int n) const {
if (is_indexed()) {
CPT(GeomVertexArrayData) mins = get_mins();
nassertr(n >= 0 && n < mins->get_num_rows(), -1);
GeomVertexReader index(mins, 0);
index.set_row(n);
return index.get_data1i();
} else {
return get_primitive_start(n);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_primitive_max_vertex
// Access: Published
// Description: Returns the maximum vertex index number used by the
// nth primitive in this object.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_primitive_max_vertex(int n) const {
if (is_indexed()) {
CPT(GeomVertexArrayData) maxs = get_maxs();
nassertr(n >= 0 && n < maxs->get_num_rows(), -1);
GeomVertexReader index(maxs, 0);
index.set_row(n);
return index.get_data1i();
} else {
return get_primitive_end(n) - 1;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::decompose
// Access: Published
// Description: Decomposes a complex primitive type into a simpler
// primitive type, for instance triangle strips to
// triangles, and returns a pointer to the new primitive
// definition. If the decomposition cannot be
// performed, this might return the original object.
//
// This method is useful for application code that wants
// to iterate through the set of triangles on the
// primitive without having to write handlers for each
// possible kind of primitive type.
////////////////////////////////////////////////////////////////////
CPT(GeomPrimitive) GeomPrimitive::
decompose() const {
if (gobj_cat.is_debug()) {
gobj_cat.debug()
<< "Decomposing " << get_type() << ": " << (void *)this << "\n";
}
PStatTimer timer(_decompose_pcollector);
return decompose_impl();
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::rotate
// Access: Published
// Description: Returns a new primitive with the shade_model reversed
// (if it is flat shaded), if possible. If the
// primitive type cannot be rotated, returns the
// original primitive, unrotated.
//
// If the current shade_model indicates
// flat_vertex_last, this should bring the last vertex
// to the first position; if it indicates
// flat_vertex_first, this should bring the first vertex
// to the last position.
////////////////////////////////////////////////////////////////////
CPT(GeomPrimitive) GeomPrimitive::
rotate() const {
if (gobj_cat.is_debug()) {
gobj_cat.debug()
<< "Rotating " << get_type() << ": " << (void *)this << "\n";
}
PStatTimer timer(_rotate_pcollector);
CPT(GeomVertexArrayData) rotated_vertices = rotate_impl();
if (rotated_vertices == (GeomVertexArrayData *)NULL) {
// This primitive type can't be rotated.
return this;
}
PT(GeomPrimitive) new_prim = make_copy();
new_prim->set_vertices(rotated_vertices);
switch (get_shade_model()) {
case SM_flat_first_vertex:
new_prim->set_shade_model(SM_flat_last_vertex);
break;
case SM_flat_last_vertex:
new_prim->set_shade_model(SM_flat_first_vertex);
break;
default:
break;
}
return new_prim;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::match_shade_model
// Access: Published
// Description: Returns a new primitive that is compatible with the
// indicated shade model, if possible, or NULL if this
// is not possible.
//
// In most cases, this will return either NULL or the
// original primitive. In the case of a
// SM_flat_first_vertex vs. a SM_flat_last_vertex (or
// vice-versa), however, it will return a rotated
// primitive.
////////////////////////////////////////////////////////////////////
CPT(GeomPrimitive) GeomPrimitive::
match_shade_model(GeomPrimitive::ShadeModel shade_model) const {
ShadeModel this_shade_model = get_shade_model();
if (this_shade_model == shade_model) {
// Trivially compatible.
return this;
}
if (this_shade_model == SM_uniform || shade_model == SM_uniform) {
// SM_uniform is compatible with anything.
return this;
}
if ((this_shade_model == SM_flat_first_vertex && shade_model == SM_flat_last_vertex) ||
(this_shade_model == SM_flat_last_vertex && shade_model == SM_flat_first_vertex)) {
// Needs to be rotated.
CPT(GeomPrimitive) rotated = rotate();
if (rotated.p() == this) {
// Oops, can't be rotated, sorry.
return NULL;
}
return rotated;
}
// Not compatible, sorry.
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_num_bytes
// Access: Published
// Description: Returns the number of bytes consumed by the primitive
// and its index table(s).
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_num_bytes() const {
CDReader cdata(_cycler);
int num_bytes = cdata->_ends.size() * sizeof(int) + sizeof(GeomPrimitive);
if (cdata->_vertices != (GeomVertexArrayData *)NULL) {
num_bytes += cdata->_vertices->get_data_size_bytes();
}
return num_bytes;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::output
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
output(ostream &out) const {
out << get_type() << ", " << get_num_primitives()
<< ", " << get_num_vertices();
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::write
// Access: Published, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
write(ostream &out, int indent_level) const {
indent(out, indent_level)
<< get_type();
if (is_indexed()) {
out << " (indexed)";
} else {
out << " (nonindexed)";
}
out << ":\n";
int num_primitives = get_num_primitives();
int num_vertices = get_num_vertices();
int num_unused_vertices_per_primitive = get_num_unused_vertices_per_primitive();
for (int i = 0; i < num_primitives; ++i) {
indent(out, indent_level + 2)
<< "[";
int begin = get_primitive_start(i);
int end = get_primitive_end(i);
for (int vi = begin; vi < end; vi++) {
out << " " << get_vertex(vi);
}
out << " ]";
if (end < num_vertices) {
for (int ui = 0; ui < num_unused_vertices_per_primitive; ++ui) {
if (end + ui < num_vertices) {
out << " " << get_vertex(end + ui);
} else {
out << " ?";
}
}
}
out << "\n";
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::modify_vertices
// Access: Public
// Description: Returns a modifiable pointer to the vertex index
// list, so application code can directly fiddle with
// this data. Use with caution, since there are no
// checks that the data will be left in a stable state.
//
// If this is called on a nonindexed primitive, it will
// implicitly be converted to an indexed primitive.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
GeomVertexArrayData *GeomPrimitive::
modify_vertices() {
CDWriter cdata(_cycler, true);
return do_modify_vertices(cdata);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::set_vertices
// Access: Public
// Description: Completely replaces the vertex index list with a new
// table. Chances are good that you should also replace
// the ends list with set_ends() at the same time.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
set_vertices(const GeomVertexArrayData *vertices) {
CDWriter cdata(_cycler, true);
cdata->_vertices = (GeomVertexArrayData *)vertices;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::set_nonindexed_vertices
// Access: Public
// Description: Sets the primitive up as a nonindexed primitive,
// using the indicated vertex range.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
set_nonindexed_vertices(int first_vertex, int num_vertices) {
CDWriter cdata(_cycler, true);
cdata->_vertices = (GeomVertexArrayData *)NULL;
cdata->_first_vertex = first_vertex;
cdata->_num_vertices = num_vertices;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
// Force the minmax to be recomputed.
recompute_minmax(cdata);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::modify_ends
// Access: Public
// Description: Returns a modifiable pointer to the primitive ends
// array, so application code can directly fiddle with
// this data. Use with caution, since there are no
// checks that the data will be left in a stable state.
//
// Note that simple primitive types, like triangles, do
// not have a ends array: since all the primitives
// have the same number of vertices, it is not needed.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
PTA_int GeomPrimitive::
modify_ends() {
CDWriter cdata(_cycler, true);
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
return cdata->_ends;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::set_ends
// Access: Public
// Description: Completely replaces the primitive ends array with
// a new table. Chances are good that you should also
// replace the vertices list with set_vertices() at the
// same time.
//
// Note that simple primitive types, like triangles, do
// not have a ends array: since all the primitives
// have the same number of vertices, it is not needed.
//
// Don't call this in a downstream thread unless you
// don't mind it blowing away other changes you might
// have recently made in an upstream thread.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
set_ends(CPTA_int ends) {
CDWriter cdata(_cycler, true);
cdata->_ends = (PTA_int &)ends;
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_num_vertices_per_primitive
// Access: Public, Virtual
// Description: If the primitive type is a simple type in which all
// primitives have the same number of vertices, like
// triangles, returns the number of vertices per
// primitive. If the primitive type is a more complex
// type in which different primitives might have
// different numbers of vertices, for instance a
// triangle strip, returns 0.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_num_vertices_per_primitive() const {
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_min_num_vertices_per_primitive
// Access: Public, Virtual
// Description: Returns the minimum number of vertices that must be
// added before close_primitive() may legally be called.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_min_num_vertices_per_primitive() const {
return 3;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_num_unused_vertices_per_primitive
// Access: Public, Virtual
// Description: Returns the number of vertices that are added between
// primitives that aren't, strictly speaking, part of
// the primitives themselves. This is used, for
// instance, to define degenerate triangles to connect
// otherwise disconnected triangle strips.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_num_unused_vertices_per_primitive() const {
return 0;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::prepare
// Access: Public
// Description: Indicates that the data should be enqueued to be
// prepared in the indicated prepared_objects at the
// beginning of the next frame. This will ensure the
// data is already loaded into the GSG if it is expected
// to be rendered soon.
//
// Use this function instead of prepare_now() to preload
// datas from a user interface standpoint.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
prepare(PreparedGraphicsObjects *prepared_objects) {
prepared_objects->enqueue_index_buffer(this);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::prepare_now
// Access: Public
// Description: Creates a context for the data on the particular
// GSG, if it does not already exist. Returns the new
// (or old) IndexBufferContext. This assumes that the
// GraphicsStateGuardian is the currently active
// rendering context and that it is ready to accept new
// datas. If this is not necessarily the case, you
// should use prepare() instead.
//
// Normally, this is not called directly except by the
// GraphicsStateGuardian; a data does not need to be
// explicitly prepared by the user before it may be
// rendered.
////////////////////////////////////////////////////////////////////
IndexBufferContext *GeomPrimitive::
prepare_now(PreparedGraphicsObjects *prepared_objects,
GraphicsStateGuardianBase *gsg) {
Contexts::const_iterator ci;
ci = _contexts.find(prepared_objects);
if (ci != _contexts.end()) {
return (*ci).second;
}
IndexBufferContext *ibc = prepared_objects->prepare_index_buffer_now(this, gsg);
if (ibc != (IndexBufferContext *)NULL) {
_contexts[prepared_objects] = ibc;
}
return ibc;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::release
// Access: Public
// Description: Frees the data context only on the indicated object,
// if it exists there. Returns true if it was released,
// false if it had not been prepared.
////////////////////////////////////////////////////////////////////
bool GeomPrimitive::
release(PreparedGraphicsObjects *prepared_objects) {
Contexts::iterator ci;
ci = _contexts.find(prepared_objects);
if (ci != _contexts.end()) {
IndexBufferContext *ibc = (*ci).second;
prepared_objects->release_index_buffer(ibc);
return true;
}
// Maybe it wasn't prepared yet, but it's about to be.
return prepared_objects->dequeue_index_buffer(this);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::release_all
// Access: Public
// Description: Frees the context allocated on all objects for which
// the data has been declared. Returns the number of
// contexts which have been freed.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
release_all() {
// We have to traverse a copy of the _contexts list, because the
// PreparedGraphicsObjects object will call clear_prepared() in response
// to each release_index_buffer(), and we don't want to be modifying the
// _contexts list while we're traversing it.
Contexts temp = _contexts;
int num_freed = (int)_contexts.size();
Contexts::const_iterator ci;
for (ci = temp.begin(); ci != temp.end(); ++ci) {
PreparedGraphicsObjects *prepared_objects = (*ci).first;
IndexBufferContext *ibc = (*ci).second;
prepared_objects->release_index_buffer(ibc);
}
// Now that we've called release_index_buffer() on every known context,
// the _contexts list should have completely emptied itself.
nassertr(_contexts.empty(), num_freed);
return num_freed;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::clear_prepared
// Access: Private
// Description: Removes the indicated PreparedGraphicsObjects table
// from the data array's table, without actually
// releasing the data array. This is intended to be
// called only from
// PreparedGraphicsObjects::release_index_buffer(); it should
// never be called by user code.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
clear_prepared(PreparedGraphicsObjects *prepared_objects) {
Contexts::iterator ci;
ci = _contexts.find(prepared_objects);
if (ci != _contexts.end()) {
_contexts.erase(ci);
} else {
// If this assertion fails, clear_prepared() was given a
// prepared_objects which the data array didn't know about.
nassertv(false);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::get_highest_index_value
// Access: Private, Static
// Description: Returns the largest index value that can be stored in
// an index of the indicated type.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::
get_highest_index_value(NumericType index_type) {
switch (index_type) {
case NT_uint8:
return 0xff;
case NT_uint16:
return 0xffff;
case NT_uint32:
// We don't actually allow use of the sign bit, since all of our
// functions receive an "int" instead of an "unsigned int".
return 0x7fffffff;
default:
return 0;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::calc_tight_bounds
// Access: Public, Virtual
// Description: Expands min_point and max_point to include all of the
// vertices in the Geom, if any. found_any is set true
// if any points are found. It is the caller's
// responsibility to initialize min_point, max_point,
// and found_any before calling this function.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
calc_tight_bounds(LPoint3f &min_point, LPoint3f &max_point,
bool &found_any,
const GeomVertexData *vertex_data,
bool got_mat, const LMatrix4f &mat,
Thread *current_thread) const {
GeomVertexReader reader(vertex_data, InternalName::get_vertex(),
current_thread);
if (!reader.has_column()) {
// No vertex data.
return;
}
CDReader cdata(_cycler, current_thread);
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
// Nonindexed case.
if (got_mat) {
for (int i = 0; i < cdata->_num_vertices; i++) {
reader.set_row(cdata->_first_vertex + i);
LPoint3f vertex = mat.xform_point(reader.get_data3f());
if (found_any) {
min_point.set(min(min_point[0], vertex[0]),
min(min_point[1], vertex[1]),
min(min_point[2], vertex[2]));
max_point.set(max(max_point[0], vertex[0]),
max(max_point[1], vertex[1]),
max(max_point[2], vertex[2]));
} else {
min_point = vertex;
max_point = vertex;
found_any = true;
}
}
} else {
for (int i = 0; i < cdata->_num_vertices; i++) {
reader.set_row(cdata->_first_vertex + i);
const LVecBase3f &vertex = reader.get_data3f();
if (found_any) {
min_point.set(min(min_point[0], vertex[0]),
min(min_point[1], vertex[1]),
min(min_point[2], vertex[2]));
max_point.set(max(max_point[0], vertex[0]),
max(max_point[1], vertex[1]),
max(max_point[2], vertex[2]));
} else {
min_point = vertex;
max_point = vertex;
found_any = true;
}
}
}
} else {
// Indexed case.
GeomVertexReader index(cdata->_vertices, 0, current_thread);
if (got_mat) {
while (!index.is_at_end()) {
reader.set_row(index.get_data1i());
LPoint3f vertex = mat.xform_point(reader.get_data3f());
if (found_any) {
min_point.set(min(min_point[0], vertex[0]),
min(min_point[1], vertex[1]),
min(min_point[2], vertex[2]));
max_point.set(max(max_point[0], vertex[0]),
max(max_point[1], vertex[1]),
max(max_point[2], vertex[2]));
} else {
min_point = vertex;
max_point = vertex;
found_any = true;
}
}
} else {
while (!index.is_at_end()) {
reader.set_row(index.get_data1i());
const LVecBase3f &vertex = reader.get_data3f();
if (found_any) {
min_point.set(min(min_point[0], vertex[0]),
min(min_point[1], vertex[1]),
min(min_point[2], vertex[2]));
max_point.set(max(max_point[0], vertex[0]),
max(max_point[1], vertex[1]),
max(max_point[2], vertex[2]));
} else {
min_point = vertex;
max_point = vertex;
found_any = true;
}
}
}
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::decompose_impl
// Access: Protected, Virtual
// Description: Decomposes a complex primitive type into a simpler
// primitive type, for instance triangle strips to
// triangles, and returns a pointer to the new primitive
// definition. If the decomposition cannot be
// performed, this might return the original object.
//
// This method is useful for application code that wants
// to iterate through the set of triangles on the
// primitive without having to write handlers for each
// possible kind of primitive type.
////////////////////////////////////////////////////////////////////
CPT(GeomPrimitive) GeomPrimitive::
decompose_impl() const {
return this;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::rotate_impl
// Access: Protected, Virtual
// Description: The virtual implementation of rotate().
////////////////////////////////////////////////////////////////////
CPT(GeomVertexArrayData) GeomPrimitive::
rotate_impl() const {
// The default implementation doesn't even try to do anything.
nassertr(false, NULL);
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::requires_unused_vertices
// Access: Protected, Virtual
// Description: Should be redefined to return true in any primitive
// that implements append_unused_vertices().
////////////////////////////////////////////////////////////////////
bool GeomPrimitive::
requires_unused_vertices() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::append_unused_vertices
// Access: Protected, Virtual
// Description: Called when a new primitive is begun (other than the
// first primitive), this should add some degenerate
// vertices between primitives, if the primitive type
// requires that. The second parameter is the first
// vertex that begins the new primitive.
//
// This method is only called if
// requires_unused_vertices(), above, returns true.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
append_unused_vertices(GeomVertexArrayData *, int) {
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::recompute_minmax
// Access: Private
// Description: Recomputes the _min_vertex and _max_vertex values if
// necessary.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
recompute_minmax(GeomPrimitive::CData *cdata) {
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
// In the nonindexed case, we don't need to do much (the
// minmax is trivial).
cdata->_min_vertex = cdata->_first_vertex;
cdata->_max_vertex = cdata->_first_vertex + cdata->_num_vertices - 1;
cdata->_mins.clear();
cdata->_maxs.clear();
} else if (get_num_vertices() == 0) {
// Or if we don't have any vertices, the minmax is also trivial.
cdata->_min_vertex = 0;
cdata->_max_vertex = 0;
cdata->_mins.clear();
cdata->_maxs.clear();
} else if (get_num_vertices_per_primitive() == 0) {
// This is a complex primitive type like a triangle strip; compute
// the minmax of each primitive (as well as the overall minmax).
GeomVertexReader index(cdata->_vertices, 0);
cdata->_mins = make_index_data();
cdata->_maxs = make_index_data();
GeomVertexWriter mins(cdata->_mins, 0);
GeomVertexWriter maxs(cdata->_maxs, 0);
int pi = 0;
int vi = 0;
unsigned int vertex = index.get_data1i();
cdata->_min_vertex = vertex;
cdata->_max_vertex = vertex;
unsigned int min_prim = vertex;
unsigned int max_prim = vertex;
++vi;
while (!index.is_at_end()) {
unsigned int vertex = index.get_data1i();
cdata->_min_vertex = min(cdata->_min_vertex, vertex);
cdata->_max_vertex = max(cdata->_max_vertex, vertex);
if (vi == cdata->_ends[pi]) {
mins.add_data1i(min_prim);
maxs.add_data1i(max_prim);
min_prim = vertex;
max_prim = vertex;
++pi;
} else {
min_prim = min(min_prim, vertex);
max_prim = max(max_prim, vertex);
}
++vi;
}
mins.add_data1i(min_prim);
maxs.add_data1i(max_prim);
nassertv(cdata->_mins->get_num_rows() == (int)cdata->_ends.size());
} else {
// This is a simple primitive type like a triangle; just compute
// the overall minmax.
GeomVertexReader index(cdata->_vertices, 0);
cdata->_mins.clear();
cdata->_maxs.clear();
unsigned int vertex = index.get_data1i();
cdata->_min_vertex = vertex;
cdata->_max_vertex = vertex;
while (!index.is_at_end()) {
unsigned int vertex = index.get_data1i();
cdata->_min_vertex = min(cdata->_min_vertex, vertex);
cdata->_max_vertex = max(cdata->_max_vertex, vertex);
}
}
cdata->_got_minmax = true;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::do_make_indexed
// Access: Private
// Description: The private implementation of make_indexed().
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
do_make_indexed(CData *cdata) {
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
cdata->_vertices = make_index_data();
GeomVertexWriter index(cdata->_vertices, 0);
for (int i = 0; i < cdata->_num_vertices; ++i) {
index.add_data1i(i + cdata->_first_vertex);
}
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::consider_elevate_index_type
// Access: Private
// Description: If the indicated new vertex index won't fit in the
// specified index type, automatically elevates the
// index type to the next available size.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
consider_elevate_index_type(CData *cdata, int vertex) {
switch (cdata->_index_type) {
case NT_uint8:
if (vertex > 0xff) {
do_set_index_type(cdata, NT_uint16);
}
break;
case NT_uint16:
if (vertex > 0xffff) {
do_set_index_type(cdata, NT_uint32);
}
break;
case NT_uint32:
// Not much we can do here.
nassertv(vertex <= 0x7fffffff);
break;
default:
break;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::do_set_index_type
// Access: Private
// Description: The private implementation of set_index_type().
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
do_set_index_type(CData *cdata, GeomPrimitive::NumericType index_type) {
cdata->_index_type = index_type;
if (cdata->_vertices != (GeomVertexArrayData *)NULL) {
CPT(GeomVertexArrayFormat) new_format = get_index_format();
if (cdata->_vertices->get_array_format() != new_format) {
PT(GeomVertexArrayData) new_vertices = make_index_data();
new_vertices->set_num_rows(cdata->_vertices->get_num_rows());
GeomVertexReader from(cdata->_vertices, 0);
GeomVertexWriter to(new_vertices, 0);
while (!from.is_at_end()) {
to.set_data1i(from.get_data1i());
}
cdata->_vertices = new_vertices;
cdata->_got_minmax = false;
}
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::do_modify_vertices
// Access: Private
// Description: The private implementation of modify_vertices().
////////////////////////////////////////////////////////////////////
GeomVertexArrayData *GeomPrimitive::
do_modify_vertices(GeomPrimitive::CData *cdata) {
if (cdata->_vertices == (GeomVertexArrayData *)NULL) {
do_make_indexed(cdata);
}
if (cdata->_vertices->get_ref_count() > 1) {
cdata->_vertices = new GeomVertexArrayData(*cdata->_vertices);
}
cdata->_modified = Geom::get_next_modified();
cdata->_got_minmax = false;
return cdata->_vertices;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
write_datagram(BamWriter *manager, Datagram &dg) {
TypedWritable::write_datagram(manager, dg);
manager->write_cdata(dg, _cycler);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::finalize
// Access: Public, Virtual
// Description: Called by the BamReader to perform any final actions
// needed for setting up the object after all objects
// have been read and all pointers have been completed.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
finalize(BamReader *manager) {
const GeomVertexArrayData *vertices = get_vertices();
if (vertices != (GeomVertexArrayData *)NULL) {
set_usage_hint(vertices->get_usage_hint());
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new GeomPrimitive.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::
fillin(DatagramIterator &scan, BamReader *manager) {
TypedWritable::fillin(scan, manager);
manager->read_cdata(scan, _cycler);
manager->register_finalize(this);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::CData::make_copy
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CycleData *GeomPrimitive::CData::
make_copy() const {
return new CData(*this);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::CData::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
dg.add_uint8(_shade_model);
dg.add_uint32(_first_vertex);
dg.add_uint32(_num_vertices);
dg.add_uint8(_index_type);
dg.add_uint8(_usage_hint);
manager->write_pointer(dg, _vertices);
WRITE_PTA(manager, dg, IPD_int::write_datagram, _ends);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::CData::complete_pointers
// Access: Public, Virtual
// Description: Receives an array of pointers, one for each time
// manager->read_pointer() was called in fillin().
// Returns the number of pointers processed.
////////////////////////////////////////////////////////////////////
int GeomPrimitive::CData::
complete_pointers(TypedWritable **p_list, BamReader *manager) {
int pi = CycleData::complete_pointers(p_list, manager);
_vertices = DCAST(GeomVertexArrayData, p_list[pi++]);
return pi;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitive::CData::fillin
// Access: Public, Virtual
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new GeomPrimitive.
////////////////////////////////////////////////////////////////////
void GeomPrimitive::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
_shade_model = (ShadeModel)scan.get_uint8();
_first_vertex = scan.get_uint32();
_num_vertices = scan.get_uint32();
_index_type = (NumericType)scan.get_uint8();
_usage_hint = (UsageHint)scan.get_uint8();
manager->read_pointer(scan);
READ_PTA(manager, scan, IPD_int::read_datagram, _ends);
_modified = Geom::get_next_modified();
_got_minmax = false;
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitivePipelineReader::check_minmax
// Access: Public
// Description: Ensures that the primitive's minmax cache has been
// computed.
////////////////////////////////////////////////////////////////////
void GeomPrimitivePipelineReader::
check_minmax() const {
if (!_cdata->_got_minmax) {
// We'll need to get a fresh pointer, since another thread might
// already have modified the pointer on the object since we
// queried it.
{
GeomPrimitive::CDWriter fresh_cdata(((GeomPrimitive *)_object)->_cycler,
false, _current_thread);
if (!fresh_cdata->_got_minmax) {
// The cache is still stale. We have to do the work of
// freshening it.
((GeomPrimitive *)_object)->recompute_minmax(fresh_cdata);
nassertv(fresh_cdata->_got_minmax);
}
// Save the new pointer, and then let the lock release itself.
#ifdef DO_PIPELINING
unref_delete((CycleData *)_cdata);
#endif
((GeomPrimitivePipelineReader *)this)->_cdata = fresh_cdata;
#ifdef DO_PIPELINING
_cdata->ref();
#endif
}
}
nassertv(_cdata->_got_minmax);
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitivePipelineReader::get_first_vertex
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
int GeomPrimitivePipelineReader::
get_first_vertex() const {
if (_cdata->_vertices == (GeomVertexArrayData *)NULL) {
return _cdata->_first_vertex;
} else if (_vertices_reader->get_num_rows() == 0) {
return 0;
} else {
GeomVertexReader index(_cdata->_vertices, 0);
return index.get_data1i();
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitivePipelineReader::get_vertex
// Access: Public
// Description: Returns the ith vertex index in the table.
////////////////////////////////////////////////////////////////////
int GeomPrimitivePipelineReader::
get_vertex(int i) const {
if (_cdata->_vertices != (GeomVertexArrayData *)NULL) {
// The indexed case.
nassertr(i >= 0 && i < _vertices_reader->get_num_rows(), -1);
GeomVertexReader index(_cdata->_vertices, 0);
index.set_row(i);
return index.get_data1i();
} else {
// The nonindexed case.
return _cdata->_first_vertex + i;
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitivePipelineReader::get_num_primitives
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
int GeomPrimitivePipelineReader::
get_num_primitives() const {
int num_vertices_per_primitive = _object->get_num_vertices_per_primitive();
if (num_vertices_per_primitive == 0) {
// This is a complex primitive type like a triangle strip: each
// primitive uses a different number of vertices.
return _cdata->_ends.size();
} else {
// This is a simple primitive type like a triangle: each primitive
// uses the same number of vertices.
return (get_num_vertices() / num_vertices_per_primitive);
}
}
////////////////////////////////////////////////////////////////////
// Function: GeomPrimitivePipelineReader::check_valid
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
bool GeomPrimitivePipelineReader::
check_valid(const GeomVertexDataPipelineReader *data_reader) const {
return get_num_vertices() == 0 ||
get_max_vertex() < data_reader->get_num_rows();
}