189 lines
5.8 KiB
C++
189 lines
5.8 KiB
C++
// Filename: clockObject.h
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// Created by: drose (19Feb99)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CLOCKOBJECT_H
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#define CLOCKOBJECT_H
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#include "pandabase.h"
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#include "trueClock.h"
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#include "pdeque.h"
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#include "cycleData.h"
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#include "cycleDataReader.h"
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#include "cycleDataWriter.h"
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#include "cycleDataStageReader.h"
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#include "pipelineCycler.h"
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#include "thread.h"
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class EXPCL_PANDA TimeVal {
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PUBLISHED:
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INLINE TimeVal();
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INLINE ulong get_sec() const;
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INLINE ulong get_usec() const;
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ulong tv[2];
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};
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////////////////////////////////////////////////////////////////////
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// Class : ClockObject
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// Description : A ClockObject keeps track of elapsed real time and
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// discrete time. It can run in two modes: In normal
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// mode, get_frame_time() returns the time as of the
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// last time tick() was called. This is the "discrete"
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// time, and is usually used to get the time as of, for
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// instance, the beginning of the current frame. In
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// non-real-time mode, get_frame_time() returns a
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// constant increment since the last time tick() was
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// called; this is useful when it is desirable to fake
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// the clock out, for instance for non-real-time
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// animation rendering.
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//
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// In both modes, get_real_time() always returns the
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// elapsed real time in seconds since the ClockObject
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// was constructed, or since it was last reset.
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//
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// You can create your own ClockObject whenever you want
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// to have your own local timer. There is also a
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// default, global ClockObject intended to represent
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// global time for the application; this is normally set
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// up to tick every frame so that its get_frame_time()
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// will return the time for the current frame.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA ClockObject {
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PUBLISHED:
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enum Mode {
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M_normal,
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M_non_real_time,
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M_forced,
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M_degrade,
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M_slave,
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M_limited,
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M_integer,
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M_integer_limited,
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};
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ClockObject();
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INLINE ~ClockObject();
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void set_mode(Mode mode);
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INLINE Mode get_mode() const;
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INLINE double get_frame_time(Thread *current_thread = Thread::get_current_thread()) const;
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INLINE double get_real_time() const;
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INLINE double get_long_time() const;
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INLINE void reset();
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void set_real_time(double time);
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void set_frame_time(double time, Thread *current_thread = Thread::get_current_thread());
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void set_frame_count(int frame_count, Thread *current_thread = Thread::get_current_thread());
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INLINE int get_frame_count(Thread *current_thread = Thread::get_current_thread()) const;
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INLINE double get_net_frame_rate(Thread *current_thread = Thread::get_current_thread()) const;
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INLINE double get_dt(Thread *current_thread = Thread::get_current_thread()) const;
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INLINE void set_dt(double dt);
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void set_frame_rate(double frame_rate);
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INLINE double get_max_dt() const;
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INLINE void set_max_dt(double max_dt);
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INLINE double get_degrade_factor() const;
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INLINE void set_degrade_factor(double degrade_factor);
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INLINE void set_average_frame_rate_interval(double time);
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INLINE double get_average_frame_rate_interval() const;
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double get_average_frame_rate(Thread *current_thread = Thread::get_current_thread()) const;
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void tick(Thread *current_thread = Thread::get_current_thread());
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void sync_frame_time(Thread *current_thread = Thread::get_current_thread());
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INLINE bool check_errors(Thread *current_thread);
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INLINE static ClockObject *get_global_clock();
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public:
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static void (*_start_clock_wait)();
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static void (*_start_clock_busy_wait)();
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static void (*_stop_clock_wait)();
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private:
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void wait_until(double want_time);
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static void make_global_clock();
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static void dummy_clock_wait();
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TrueClock *_true_clock;
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Mode _mode;
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double _start_short_time;
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double _start_long_time;
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double _actual_frame_time;
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double _max_dt;
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double _user_frame_rate;
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double _degrade_factor;
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int _error_count;
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// For tracking the average frame rate over a certain interval of
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// time.
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double _average_frame_rate_interval;
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typedef pdeque<double> Ticks;
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Ticks _ticks;
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// This is the data that needs to be cycled each frame.
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class EXPCL_PANDA CData : public CycleData {
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public:
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CData();
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INLINE CData(const CData ©);
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virtual CycleData *make_copy() const;
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virtual TypeHandle get_parent_type() const {
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return ClockObject::get_class_type();
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}
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int _frame_count;
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double _reported_frame_time;
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double _reported_frame_time_epoch;
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double _dt;
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};
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PipelineCycler<CData> _cycler;
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typedef CycleDataReader<CData> CDReader;
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typedef CycleDataWriter<CData> CDWriter;
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typedef CycleDataStageReader<CData> CDStageReader;
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static ClockObject *_global_clock;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "ClockObject");
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}
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private:
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static TypeHandle _type_handle;
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};
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EXPCL_PANDA ostream &
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operator << (ostream &out, ClockObject::Mode mode);
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EXPCL_PANDA istream &
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operator >> (istream &in, ClockObject::Mode &mode);
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#include "clockObject.I"
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#endif
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