86 lines
2.5 KiB
C++
86 lines
2.5 KiB
C++
// Filename: text_test.cxx
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// Created by:
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "eventHandler.h"
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#include "chancfg.h"
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#include "textNode.h"
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#include "eggLoader.h"
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#include "pnotify.h"
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#include "pt_NamedNode.h"
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extern PT_NamedNode render;
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extern PT_NamedNode egg_root;
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extern EventHandler event_handler;
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extern int framework_main(int argc, char *argv[]);
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extern void (*define_keys)(EventHandler&);
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PT(TextNode) text_node;
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char *textStr;
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void event_p(CPT_Event) {
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text_node->set_text("I'm a woo woo woo!");
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nout << "text is " << text_node->get_width() << " by "
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<< text_node->get_height() << "\n";
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}
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void event_s(CPT_Event) {
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text_node->set_wordwrap(5.0);
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nout << "text is " << text_node->get_width() << " by "
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<< text_node->get_height() << "\n";
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}
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void text_keys(EventHandler& eh) {
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eh.add_hook("p", event_p);
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eh.add_hook("s", event_s);
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text_node = new TextNode("text_node");
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PT_NamedNode font = loader.load_sync("cmr12");
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text_node->set_font(font.p());
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text_node->set_wordwrap(20.0);
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text_node->set_card_as_margin(0.25, 0.25, 0.25, 0.25);
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PT(Texture) tex = new Texture;
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tex->set_name("genericButton.rgb");
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tex->set_minfilter(Texture::FT_linear);
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tex->set_magfilter(Texture::FT_linear);
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tex->read("/beta/toons/textures/smGreyButtonUp.rgb");
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text_node->set_card_texture( tex );
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text_node->set_card_border(0.1, 0.1);
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text_node->set_text( textStr );
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text_node->set_text_color( 0.0, 0.0, 0.0, 1.0 );
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if (text_node->has_card_texture())
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nout << "I've got a texture!" << "\n";
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else
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nout << "I don't have a texture..." << "\n";
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nout << "text is " << text_node->get_width() << " by "
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<< text_node->get_height() << "\n";
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new RenderRelation(egg_root, text_node);
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}
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int main(int argc, char *argv[]) {
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define_keys = &text_keys;
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if (argc > 1)
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textStr = argv[1];
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else
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textStr = argv[0];
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return framework_main(argc, argv);
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}
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