44 lines
1.5 KiB
C++
Executable File
44 lines
1.5 KiB
C++
Executable File
// Filename: glShaderContext_src.cxx
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// Created by: jyelon (01Sep05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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TypeHandle CLP(ShaderContext)::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function: GLShaderContext::Constructor
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// Access: Public
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// Description: xyz
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////////////////////////////////////////////////////////////////////
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CLP(ShaderContext)::
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CLP(ShaderContext)(Shader *s) : ShaderContext(s) {
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string header, body;
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s->parse_init();
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s->parse_line(header, true, true);
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s->parse_rest(body);
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cerr << "Compiling shader. Language=" << header << " Body=\n" << body << "\n";
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}
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////////////////////////////////////////////////////////////////////
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// Function: GLShaderContext::Destructor
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// Access: Public
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// Description: xyz
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////////////////////////////////////////////////////////////////////
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CLP(ShaderContext)::
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~CLP(ShaderContext)(void) {
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}
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