139 lines
4.2 KiB
C++
139 lines
4.2 KiB
C++
// Filename: cullableObject.h
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// Created by: drose (04Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CULLABLEOBJECT_H
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#define CULLABLEOBJECT_H
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#include "pandabase.h"
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#include "geom.h"
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#include "geomVertexData.h"
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#include "geomMunger.h"
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#include "renderState.h"
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#include "transformState.h"
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#include "pointerTo.h"
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#include "referenceCount.h"
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#include "geomNode.h"
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#include "cullTraverserData.h"
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#include "pStatCollector.h"
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#include "deletedChain.h"
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#include "graphicsStateGuardianBase.h"
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class CullTraverser;
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////////////////////////////////////////////////////////////////////
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// Class : CullableObject
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// Description : The smallest atom of cull. This is normally just a
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// Geom and its associated state, but it also represent
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// a number of Geoms to be drawn together, with a number
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// of Geoms decalled onto them.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_PGRAPH CullableObject {
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public:
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INLINE CullableObject(CullableObject *next = NULL);
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INLINE CullableObject(const Geom *geom, const RenderState *state,
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const TransformState *net_transform,
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const TransformState *modelview_transform,
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const GraphicsStateGuardianBase *gsg,
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CullableObject *next = NULL);
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INLINE CullableObject(const Geom *geom, const RenderState *state,
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const TransformState *net_transform,
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const TransformState *modelview_transform,
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const TransformState *internal_transform,
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CullableObject *next = NULL);
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INLINE CullableObject(const CullableObject ©);
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INLINE void operator = (const CullableObject ©);
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INLINE bool has_decals() const;
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bool munge_geom(GraphicsStateGuardianBase *gsg,
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GeomMunger *munger, const CullTraverser *traverser,
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bool force);
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INLINE void draw(GraphicsStateGuardianBase *gsg,
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bool force, Thread *current_thread);
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INLINE bool request_resident() const;
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INLINE static void flush_level();
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public:
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~CullableObject();
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ALLOC_DELETED_CHAIN(CullableObject);
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void output(ostream &out) const;
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public:
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CPT(Geom) _geom;
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PT(GeomMunger) _munger;
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CPT(GeomVertexData) _munged_data;
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CPT(RenderState) _state;
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CPT(TransformState) _net_transform;
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CPT(TransformState) _modelview_transform;
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CPT(TransformState) _internal_transform;
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CullableObject *_next;
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private:
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bool munge_points_to_quads(const CullTraverser *traverser, bool force);
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bool munge_texcoord_light_vector(const CullTraverser *traverser, bool force);
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static CPT(RenderState) get_flash_cpu_state();
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static CPT(RenderState) get_flash_hardware_state();
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private:
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// This class is used internally by munge_points_to_quads().
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class PointData {
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public:
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LPoint3f _eye;
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float _dist;
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};
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class SortPoints {
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public:
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INLINE SortPoints(const PointData *array);
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INLINE bool operator ()(unsigned short a, unsigned short b) const;
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const PointData *_array;
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};
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// This is a cache of converted vertex formats.
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typedef pmap<CPT(GeomVertexFormat), CPT(GeomVertexFormat) > FormatMap;
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static FormatMap _format_map;
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static PStatCollector _munge_geom_pcollector;
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static PStatCollector _munge_sprites_pcollector;
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static PStatCollector _munge_sprites_verts_pcollector;
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static PStatCollector _munge_sprites_prims_pcollector;
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static PStatCollector _munge_light_vector_pcollector;
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static PStatCollector _sw_sprites_pcollector;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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register_type(_type_handle, "CullableObject");
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE ostream &operator << (ostream &out, const CullableObject &object) {
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object.output(out);
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return out;
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}
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#include "cullableObject.I"
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#endif
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