57 lines
1.6 KiB
C++
Executable File
57 lines
1.6 KiB
C++
Executable File
// Filename: eggPatch.h
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// Created by: drose (27Apr12)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef EGGPATCH_H
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#define EGGPATCH_H
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#include "pandabase.h"
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#include "eggPrimitive.h"
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////////////////////////////////////////////////////////////////////
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// Class : EggPatch
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// Description : A single "patch", a special primitive to be rendered
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// only with a tessellation shader.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAEGG EggPatch : public EggPrimitive {
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PUBLISHED:
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INLINE EggPatch(const string &name = "");
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INLINE EggPatch(const EggPatch ©);
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INLINE EggPatch &operator = (const EggPatch ©);
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virtual void write(ostream &out, int indent_level) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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EggPrimitive::init_type();
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register_type(_type_handle, "EggPatch",
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EggPrimitive::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "eggPatch.I"
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#endif
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