open_toontown_panda3d/pandatool/src/xfile/xFileMesh.h

109 lines
3.1 KiB
C++

// Filename: xFileMesh.h
// Created by: drose (19Jun01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef XFILEMESH_H
#define XFILEMESH_H
#include "pandatoolbase.h"
#include "pvector.h"
#include "pmap.h"
#include "indirectCompareTo.h"
#include "namable.h"
class XFileMesh;
class XFileVertex;
class XFileNormal;
class XFileMaterial;
class XFileFace;
class XFileToEggConverter;
class EggGroupNode;
class EggVertex;
class EggPolygon;
class EggPrimitive;
class Datagram;
////////////////////////////////////////////////////////////////////
// Class : XFileMesh
// Description : This is a collection of polygons; i.e. a polyset.
////////////////////////////////////////////////////////////////////
class XFileMesh : public Namable {
public:
XFileMesh();
~XFileMesh();
void clear();
void add_polygon(EggPolygon *egg_poly);
int add_vertex(EggVertex *egg_vertex, EggPrimitive *egg_prim);
int add_normal(EggVertex *egg_vertex, EggPrimitive *egg_prim);
int add_material(EggPrimitive *egg_prim);
int add_vertex(XFileVertex *vertex);
int add_normal(XFileNormal *normal);
int add_material(XFileMaterial *material);
bool create_polygons(EggGroupNode *egg_parent,
XFileToEggConverter *converter);
bool has_normals() const;
bool has_colors() const;
bool has_uvs() const;
bool has_materials() const;
int get_num_materials() const;
XFileMaterial *get_material(int n) const;
void make_mesh_data(Datagram &raw_data);
void make_normal_data(Datagram &raw_data);
void make_color_data(Datagram &raw_data);
void make_uv_data(Datagram &raw_data);
void make_material_list_data(Datagram &raw_data);
bool read_mesh_data(const Datagram &raw_data);
bool read_normal_data(const Datagram &raw_data);
bool read_color_data(const Datagram &raw_data);
bool read_uv_data(const Datagram &raw_data);
bool read_material_list_data(const Datagram &raw_data);
private:
typedef pvector<XFileVertex *> Vertices;
typedef pvector<XFileNormal *> Normals;
typedef pvector<XFileMaterial *> Materials;
typedef pvector<XFileFace *> Faces;
Vertices _vertices;
Normals _normals;
Materials _materials;
Faces _faces;
typedef pmap<XFileVertex *, int, IndirectCompareTo<XFileVertex> > UniqueVertices;
typedef pmap<XFileNormal *, int, IndirectCompareTo<XFileNormal> > UniqueNormals;
typedef pmap<XFileMaterial *, int, IndirectCompareTo<XFileMaterial> > UniqueMaterials;
UniqueVertices _unique_vertices;
UniqueNormals _unique_normals;
UniqueMaterials _unique_materials;
bool _has_normals;
bool _has_colors;
bool _has_uvs;
bool _has_materials;
};
#endif