62 lines
2.3 KiB
Plaintext
Executable File
62 lines
2.3 KiB
Plaintext
Executable File
// Filename: triangulator3.I
|
|
// Created by: drose (03Jan13)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: Triangulator3::add_vertex
|
|
// Access: Published
|
|
// Description: Adds a new vertex to the vertex pool. Returns the
|
|
// vertex index number.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE int Triangulator3::
|
|
add_vertex(double x, double y, double z) {
|
|
return add_vertex(LPoint3d(x, y, z));
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: Triangulator3::get_num_vertices
|
|
// Access: Published
|
|
// Description: Returns the number of vertices in the pool. Note
|
|
// that the Triangulator might append new vertices, in
|
|
// addition to those added by the user, if any of the
|
|
// polygon is self-intersecting, or if any of the holes
|
|
// intersect some part of the polygon edges.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE int Triangulator3::
|
|
get_num_vertices() const {
|
|
return _vertices3.size();
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: Triangulator3::get_vertex
|
|
// Access: Published
|
|
// Description: Returns the nth vertex.
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE const LPoint3d &Triangulator3::
|
|
get_vertex(int n) const {
|
|
nassertr(n >= 0 && n < (int)_vertices3.size(), LPoint3d::zero());
|
|
return _vertices3[n];
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: Triangulator3::get_plane
|
|
// Access: Published
|
|
// Description: Returns the plane of the polygon. This is only
|
|
// available after calling triangulate().
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE const LPlaned &Triangulator3::
|
|
get_plane() const {
|
|
return _plane;
|
|
}
|