open_toontown_panda3d/direct/src/directnotify/Notifier.py

267 lines
8.6 KiB
Python

"""Notifier module: contains methods for handling information output
for the programmer/user"""
from LoggerGlobal import *
from direct.showbase import PythonUtil
import time
import types
class Notifier:
serverDelta = 0
def __init__(self, name, logger=None):
"""
name is a string
logger is a Logger
Create a new instance of the Notifier class with a given name
and an optional Logger class for piping output to. If no logger
specified, use the global default
"""
self.__name = name
if (logger==None):
self.__logger = defaultLogger
else:
self.__logger = logger
# Global default levels are initialized here
self.__info = 1
self.__warning = 1
self.__debug = 0
self.__logging = 0
def setServerDelta(self, delta, timezone):
"""
Call this method on any Notify object to globally change the
timestamp printed for each line of all Notify objects.
This synchronizes the timestamp with the server's known time
of day, and also switches into the server's timezone.
"""
delta = int(round(delta))
Notifier.serverDelta = delta + time.timezone - timezone
from pandac import NotifyCategory
NotifyCategory.NotifyCategory.setServerDelta(self.serverDelta)
self.info("Notify clock adjusted by %s (and timezone adjusted by %s hours) to synchronize with server." % (PythonUtil.formatElapsedSeconds(delta), (time.timezone - timezone) / 3600))
def getTime(self):
"""
Return the time as a string suitable for printing at the
head of any notify message
"""
# for some strange reason, time.time() updates only once/minute if
# the task is out of focus on win32. time.clock doesn't have this problem.
return time.strftime(":%m-%d-%Y %H:%M:%S ", time.localtime(time.time() + self.serverDelta))
def getOnlyTime(self):
"""
Return the time as a string.
The Only in the name is referring to not showing the date.
"""
return time.strftime("%H:%M:%S", time.localtime(time.time() + self.serverDelta))
def __str__(self):
"""
Print handling routine
"""
return "%s: info = %d, warning = %d, debug = %d, logging = %d" % \
(self.__name, self.__info, self.__warning, self.__debug, self.__logging)
# Severity funcs
def setSeverity(self, severity):
from pandac import NotifySeverity
if severity >= NotifySeverity.NSError:
self.setWarning(0)
self.setInfo(0)
self.setDebug(0)
elif severity == NotifySeverity.NSWarning:
self.setWarning(1)
self.setInfo(0)
self.setDebug(0)
elif severity == NotifySeverity.NSInfo:
self.setWarning(1)
self.setInfo(1)
self.setDebug(0)
elif severity <= NotifySeverity.NSDebug:
self.setWarning(1)
self.setInfo(1)
self.setDebug(1)
def getSeverity(self):
from pandac import NotifySeverity
if self.getDebug():
return NotifySeverity.NSDebug
elif self.getInfo():
return NotifySeverity.NSInfo
elif self.getWarning():
return NotifySeverity.NSWarning
else:
return NotifySeverity.NSError
# error funcs
def error(self, errorString, exception=StandardError):
"""error(self, string, Exception=StandardError)
Raise an exception with given string and optional type:
Exception: error"""
string = (self.getTime() + str(exception) + ": " + self.__name + ": " + errorString)
self.__log(string)
raise exception(errorString)
# warning funcs
def warning(self, warningString):
"""warning(self, string)
Issue the warning message if warn flag is on"""
if (self.__warning):
string = (self.getTime() + self.__name + '(warning): ' + warningString)
self.__log(string)
self.__print(string)
return 1 # to allow assert(myNotify.warning("blah"))
def setWarning(self, bool):
"""
Enable/Disable the printing of warning messages
"""
self.__warning = bool
def getWarning(self):
"""
Return whether the printing of warning messages is on or off
"""
return(self.__warning)
# debug funcs
def debug(self, debugString):
"""
Issue the debug message if debug flag is on
"""
if (self.__debug):
string = (self.getTime() + self.__name + '(debug): ' + debugString)
self.__log(string)
self.__print(string)
return 1 # to allow assert(myNotify.debug("blah"))
def setDebug(self, bool):
"""
Enable/Disable the printing of debug messages
"""
self.__debug = bool
def getDebug(self):
"""
Return whether the printing of debug messages is on or off
"""
return(self.__debug)
# info funcs
def info(self, infoString):
"""
Print the given informational string, if info flag is on
"""
if (self.__info):
string = (self.getTime() + self.__name + '(info): ' + infoString)
self.__log(string)
self.__print(string)
return 1 # to allow assert(myNotify.info("blah"))
def getInfo(self):
"""
Return whether the printing of info messages is on or off
"""
return(self.__info)
def setInfo(self, bool):
"""
Enable/Disable informational message printing
"""
self.__info = bool
# log funcs
def __log(self, logEntry):
"""
Determine whether to send informational message to the logger
"""
if (self.__logging):
self.__logger.log(logEntry)
def getLogging(self):
"""
Return 1 if logging enabled, 0 otherwise
"""
return (self.__logging)
def setLogging(self, bool):
"""
Set the logging flag to int (1=on, 0=off)
"""
self.__logging = bool
def __print(self, string):
"""
Prints the string to standard output followed by a newline.
If we ever need to do something else than Python print, you
could put it here.
"""
print string
def debugStateCall(self, obj=None, fsmMemberName='fsm',
secondaryFsm='secondaryFSM'):
"""
If this notify is in debug mode, print the time of the
call followed by the [fsm state] notifier category and
the function call (with parameters).
"""
#f.f_locals['self'].__init__.im_class.__name__
if (self.__debug):
state = ''
doId = ''
if obj is not None:
fsm=obj.__dict__.get(fsmMemberName)
if fsm is not None:
stateObj = fsm.getCurrentState()
if stateObj is not None:
#state = "%s=%s"%(fsmMemberName, stateObj.getName())
state = stateObj.getName()
fsm=obj.__dict__.get(secondaryFsm)
if fsm is not None:
stateObj = fsm.getCurrentState()
if stateObj is not None:
#state = "%s=%s"%(fsmMemberName, stateObj.getName())
state = "%s, %s"%(state, stateObj.getName())
if hasattr(obj, 'doId'):
doId = " doId:%s"%(obj.doId,)
#if type(obj) == types.ClassType:
# name = "%s."%(obj.__class__.__name__,)
string = ":%s:%s [%-7s] id(%s)%s %s"%(
self.getOnlyTime(),
self.__name,
state,
id(obj),
doId,
PythonUtil.traceParentCall())
self.__log(string)
self.__print(string)
return 1 # to allow assert self.notify.debugStateCall(self)
def debugCall(self, debugString=''):
"""
If this notify is in debug mode, print the time of the
call followed by the notifier category and
the function call (with parameters).
"""
if (self.__debug):
string = ":%s:%s \"%s\" %s"%(
self.getOnlyTime(),
self.__name,
debugString,
PythonUtil.traceParentCall())
self.__log(string)
self.__print(string)
return 1 # to allow assert self.notify.debugCall("blah")