open_toontown_panda3d/panda/src/collide/collisionVisualizer.I

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// Filename: collisionVisualizer.I
// Created by: drose (17Apr03)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::SolidInfo::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE CollisionVisualizer::SolidInfo::
SolidInfo() {
_detected_count = 0;
_missed_count = 0;
}
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::set_point_scale
// Access: Published
// Description: Scales the points that are drawn to represent the
// surface and interior intersection points of the
// collisions. By default, these objects are drawn at
// an arbitrary scale which is appropriate if the window
// units are the default range -1 .. 1. Change this
// scale accordinatly if the window units are measured
// on some other scale or if you need to observe these
// objects in a smaller window.
////////////////////////////////////////////////////////////////////
INLINE void CollisionVisualizer::
set_point_scale(float point_scale) {
_point_scale = point_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::get_point_scale
// Access: Published
// Description: Returns the value last set by set_point_scale().
////////////////////////////////////////////////////////////////////
INLINE float CollisionVisualizer::
get_point_scale() const {
return _point_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::set_normal_scale
// Access: Published
// Description: Scales the line segments that are drawn to represent
// the normals of the collisions. By default, these
// objects are drawn at an arbitrary scale which is
// appropriate if the scene units are measured in feet.
// Change this scale accordinatly if the scene units are
// measured on some other scale or if you need to
// observe these normals from farther away.
////////////////////////////////////////////////////////////////////
INLINE void CollisionVisualizer::
set_normal_scale(float normal_scale) {
_normal_scale = normal_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::get_normal_scale
// Access: Published
// Description: Returns the value last set by set_normal_scale().
////////////////////////////////////////////////////////////////////
INLINE float CollisionVisualizer::
get_normal_scale() const {
return _normal_scale;
}
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::as_typed_object
// Access: Public
// Description: This is provided to disambiguate the typecast to
// TypedObject, since we have two TypedObjects in our
// inheritance chain.
////////////////////////////////////////////////////////////////////
INLINE TypedObject *CollisionVisualizer::
as_typed_object() {
// In fact, it really doesn't matter which one we pick. Arbitrarily
// pick the one that goes through PandaNode.
return PandaNode::as_typed_object();
}
////////////////////////////////////////////////////////////////////
// Function: CollisionVisualizer::as_typed_object
// Access: Public
// Description: This is provided to disambiguate the typecast to
// TypedObject, since we have two TypedObjects in our
// inheritance chain.
////////////////////////////////////////////////////////////////////
INLINE const TypedObject * CollisionVisualizer::
as_typed_object() const {
// In fact, it really doesn't matter which one we pick. Arbitrarily
// pick the one that goes through PandaNode.
return PandaNode::as_typed_object();
}