open_toontown_panda3d/panda/src/chan/Sources.pp

81 lines
2.9 KiB
ObjectPascal

#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m prc:c
#begin lib_target
#define TARGET chan
#define LOCAL_LIBS \
pgraph putil linmath mathutil event
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
#define SOURCES \
animBundle.I animBundle.h \
animBundleNode.I animBundleNode.h \
animChannel.I animChannel.h animChannelBase.I \
animChannelBase.h \
animChannelMatrixDynamic.I animChannelMatrixDynamic.h \
animChannelMatrixFixed.I animChannelMatrixFixed.h \
animChannelMatrixXfmTable.I animChannelMatrixXfmTable.h \
animChannelScalarDynamic.I animChannelScalarDynamic.h \
animChannelScalarTable.I animChannelScalarTable.h \
animControl.I animControl.N \
animControl.h animControlCollection.I \
animControlCollection.h animGroup.I animGroup.h auto_bind.h \
config_chan.h \
movingPart.I movingPart.h \
movingPartBase.I movingPartBase.h \
movingPartMatrix.I movingPartMatrix.h movingPartScalar.I \
movingPartScalar.h partBundle.I partBundle.N partBundle.h \
partBundleHandle.I partBundleHandle.h \
partBundleNode.I partBundleNode.h \
partGroup.I partGroup.h \
partSubset.I partSubset.h \
vector_PartGroupStar.h
#define INCLUDED_SOURCES \
animBundle.cxx \
animBundleNode.cxx \
animChannel.cxx \
animChannelBase.cxx \
animChannelMatrixDynamic.cxx \
animChannelMatrixFixed.cxx \
animChannelMatrixXfmTable.cxx \
animChannelScalarDynamic.cxx \
animChannelScalarTable.cxx \
animControl.cxx \
animControlCollection.cxx animGroup.cxx auto_bind.cxx \
config_chan.cxx movingPartBase.cxx movingPartMatrix.cxx \
movingPartScalar.cxx partBundle.cxx \
partBundleHandle.cxx \
partBundleNode.cxx \
partGroup.cxx \
partSubset.cxx \
vector_PartGroupStar.cxx
#define INSTALL_HEADERS \
animBundle.I animBundle.h \
animBundleNode.I animBundleNode.h \
animChannel.I animChannel.h animChannelBase.I animChannelBase.h \
animChannelFixed.I animChannelFixed.h \
animChannelMatrixDynamic.I animChannelMatrixDynamic.h \
animChannelMatrixFixed.I animChannelMatrixFixed.h \
animChannelMatrixXfmTable.I animChannelMatrixXfmTable.h \
animChannelScalarDynamic.I animChannelScalarDynamic.h \
animChannelScalarTable.I animChannelScalarTable.h \
animControl.I animControl.h \
animControlCollection.I animControlCollection.h animGroup.I \
animGroup.h auto_bind.h config_chan.h \
movingPart.I movingPart.h movingPartBase.I \
movingPartBase.h movingPartMatrix.I movingPartMatrix.h \
movingPartScalar.I movingPartScalar.h partBundle.I partBundle.h \
partBundleHandle.I partBundleHandle.h \
partBundleNode.I partBundleNode.h \
partGroup.I partGroup.h \
partSubset.I partSubset.h \
vector_PartGroupStar.h
#define IGATESCAN all
#end lib_target