open_toontown_panda3d/panda/src/express/clockObject.h

120 lines
3.5 KiB
C++

// Filename: clockObject.h
// Created by: drose (19Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef CLOCKOBJECT_H
#define CLOCKOBJECT_H
#include <pandabase.h>
#include "trueClock.h"
#include "config_express.h"
class EXPCL_PANDAEXPRESS TimeVal {
PUBLISHED:
INLINE TimeVal(void);
INLINE ulong get_sec(void) const;
INLINE ulong get_usec(void) const;
ulong tv[2];
};
BEGIN_PUBLISH
EXPCL_PANDAEXPRESS void get_time_of_day(TimeVal &tv);
END_PUBLISH
////////////////////////////////////////////////////////////////////
// Class : ClockObject
// Description : A ClockObject keeps track of elapsed real time and
// discrete time. It can run in two modes: In normal
// mode, get_frame_time() returns the time as of the
// last time tick() was called. This is the "discrete"
// time, and is usually used to get the time as of, for
// instance, the beginning of the current frame. In
// non-real-time mode, get_frame_time() returns a
// constant increment since the last time tick() was
// called; this is useful when it is desirable to fake
// the clock out, for instance for non-real-time
// animation rendering.
//
// In both modes, get_real_time() always returns the
// elapsed real time in seconds since the ClockObject
// was constructed, or since it was last reset.
//
// You can create your own ClockObject whenever you want
// to have your own local timer. There is also a
// default, global ClockObject intended to represent
// global time for the application; this is normally set
// up to tick every frame so that its get_frame_time()
// will return the time for the current frame.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEXPRESS ClockObject {
PUBLISHED:
enum Mode {
M_normal,
M_non_real_time,
};
ClockObject();
INLINE ~ClockObject();
INLINE void set_mode(Mode mode);
INLINE Mode get_mode() const;
INLINE double get_frame_time() const;
INLINE double get_real_time() const;
INLINE double get_long_time() const;
INLINE void reset();
void set_real_time(double time);
void set_frame_time(double time);
void set_frame_count(int frame_count);
INLINE int get_frame_count() const;
INLINE double get_frame_rate() const;
INLINE double get_dt() const;
INLINE void set_dt(double dt);
INLINE double get_max_dt() const;
INLINE void set_max_dt(double max_dt);
void tick();
void sync_frame_time();
INLINE static ClockObject *get_global_clock();
private:
TrueClock *_true_clock;
Mode _mode;
double _start_short_time;
double _start_long_time;
int _frame_count;
double _actual_frame_time;
double _reported_frame_time;
double _dt;
double _max_dt;
static ClockObject *_global_clock;
};
#include "clockObject.I"
#endif