open_toontown_panda3d/panda/src/pgui/pgWaitBar.h

90 lines
2.4 KiB
C++

// Filename: pgWaitBar.h
// Created by: drose (12Jul01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef PGWAITBAR_H
#define PGWAITBAR_H
#include "pandabase.h"
#include "pgItem.h"
////////////////////////////////////////////////////////////////////
// Class : PGWaitBar
// Description : This is a particular kind of PGItem that draws a
// little bar that fills from left to right to indicate
// a slow process gradually completing, like a
// traditional "wait, loading" bar.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PGWaitBar : public PGItem {
PUBLISHED:
PGWaitBar(const string &name = "");
virtual ~PGWaitBar();
public:
PGWaitBar(const PGWaitBar &copy);
void operator = (const PGWaitBar &copy);
virtual Node *make_copy() const;
virtual void draw_item(PGTop *top, GraphicsStateGuardian *gsg,
const AllTransitionsWrapper &trans);
PUBLISHED:
void setup(float width, float height, float range);
INLINE void set_range(float range);
INLINE float get_range() const;
INLINE void set_value(float value);
INLINE float get_value() const;
INLINE float get_percent() const;
INLINE void set_bar_style(const PGFrameStyle &style);
INLINE PGFrameStyle get_bar_style() const;
private:
void update();
float _range, _value;
int _bar_state;
PGFrameStyle _bar_style;
PT_NodeRelation _bar_arc;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PGItem::init_type();
register_type(_type_handle, "PGWaitBar",
PGItem::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "pgWaitBar.I"
#endif