open_toontown_panda3d/panda/src/tinydisplay/tinyOsxGraphicsPipe.h

80 lines
2.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file tinyOsxGraphicsPipe.h
* @author drose
* @date 2008-05-12
*/
#ifndef TINYOSXGRAPHICSPIPE_H
#define TINYOSXGRAPHICSPIPE_H
#include "pandabase.h"
#if defined(IS_OSX) && !defined(BUILD_IPHONE) && defined(HAVE_CARBON) && !__LP64__
// We have to include this early, before anyone includes netinettcp.h, which
// will define TCP_NODELAY and other symbols and confuse the Apple system
// headers.
#include <Carbon/Carbon.h>
#include "graphicsPipe.h"
#include "tinyGraphicsStateGuardian.h"
/**
* This graphics pipe represents the interface for creating TinyPanda graphics
* windows on a Mac client.
*/
class EXPCL_TINYDISPLAY TinyOsxGraphicsPipe : public GraphicsPipe {
public:
TinyOsxGraphicsPipe();
virtual ~TinyOsxGraphicsPipe();
virtual std::string get_interface_name() const;
static PT(GraphicsPipe) pipe_constructor();
static CGImageRef create_cg_image(const PNMImage &pnm_image);
private:
static void release_data(void *info, const void *data, size_t size);
protected:
virtual PT(GraphicsOutput) make_output(const std::string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsEngine *engine,
GraphicsStateGuardian *gsg,
GraphicsOutput *host,
int retry,
bool &precertify);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsPipe::init_type();
register_type(_type_handle, "TinyOsxGraphicsPipe",
GraphicsPipe::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "tinyOsxGraphicsPipe.I"
#endif // IS_OSX
#endif