47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
// Filename: findApproxLevel.h
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// Created by: drose (13Mar02)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef FINDAPPROXLEVEL_H
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#define FINDAPPROXLEVEL_H
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#include "pandabase.h"
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#include "findApproxLevelEntry.h"
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#include "pvector.h"
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////////////////////////////////////////////////////////////////////
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// Class : FindApproxLevel
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// Description : This class is local to this package only; it doesn't
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// get exported. It maintains the list of nodes
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// find_approx() considers for each level of the scene
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// graph it visits, in its breadth-first search.
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////////////////////////////////////////////////////////////////////
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class FindApproxLevel {
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public:
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INLINE void add_entry(const FindApproxLevelEntry &entry);
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void write(ostream &out) const;
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typedef pvector<FindApproxLevelEntry> Vec;
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Vec _v;
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};
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#include "findApproxLevel.I"
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#endif
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