open_toontown_panda3d/panda/src/device/buttonNode.cxx

129 lines
4.1 KiB
C++

// Filename: buttonNode.cxx
// Created by: drose (12Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "buttonNode.h"
#include "config_device.h"
#include "dataNodeTransmit.h"
#include "buttonEventList.h"
#include "dcast.h"
TypeHandle ButtonNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ButtonNode::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
ButtonNode::
ButtonNode(ClientBase *client, const string &device_name) :
DataNode(device_name)
{
_button_events_output = define_output("button_events", ButtonEventList::get_class_type());
_button_events = new ButtonEventList;
nassertv(client != (ClientBase *)NULL);
PT(ClientDevice) device =
client->get_device(ClientButtonDevice::get_class_type(), device_name);
if (device == (ClientDevice *)NULL) {
device_cat.warning()
<< "Unable to open button device " << device_name << "\n";
return;
}
if (!device->is_of_type(ClientButtonDevice::get_class_type())) {
device_cat.error()
<< "Inappropriate device type " << device->get_type()
<< " created; expected a ClientButtonDevice.\n";
return;
}
_button = DCAST(ClientButtonDevice, device);
}
////////////////////////////////////////////////////////////////////
// Function: ButtonNode::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
ButtonNode::
~ButtonNode() {
// When the _button pointer destructs, the ClientButtonDevice
// disconnects itself from the ClientBase, and everything that needs
// to get turned off does. Magic.
}
////////////////////////////////////////////////////////////////////
// Function: ButtonNode::output
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void ButtonNode::
output(ostream &out) const {
DataNode::output(out);
if (_button != (ClientButtonDevice *)NULL) {
out << " (";
_button->acquire();
_button->output_buttons(out);
_button->unlock();
out << ")";
}
}
////////////////////////////////////////////////////////////////////
// Function: ButtonNode::write
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
void ButtonNode::
write(ostream &out, int indent_level) const {
DataNode::write(out, indent_level);
if (_button != (ClientButtonDevice *)NULL) {
_button->acquire();
_button->write_buttons(out, indent_level + 2);
_button->unlock();
}
}
////////////////////////////////////////////////////////////////////
// Function: ButtonNode::do_transmit_data
// Access: Protected, Virtual
// Description: The virtual implementation of transmit_data(). This
// function receives an array of input parameters and
// should generate an array of output parameters. The
// input parameters may be accessed with the index
// numbers returned by the define_input() calls that
// were made earlier (presumably in the constructor);
// likewise, the output parameters should be set with
// the index numbers returned by the define_output()
// calls.
////////////////////////////////////////////////////////////////////
void ButtonNode::
do_transmit_data(DataGraphTraverser *, const DataNodeTransmit &,
DataNodeTransmit &output) {
if (is_valid()) {
_button->poll();
_button->acquire();
(*_button_events) = (*_button->get_button_events());
_button->get_button_events()->clear();
_button->unlock();
output.set_data(_button_events_output, EventParameter(_button_events));
}
}