57 lines
1.9 KiB
Plaintext
57 lines
1.9 KiB
Plaintext
// Filename: physicalNode.I
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// Created by: charles (01Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function : clear
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE void PhysicalNode::
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clear(void) {
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_physicals.erase(_physicals.begin(), _physicals.end());
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_physical
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE Physical *PhysicalNode::
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get_physical(int index) const {
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nassertr(index >= 0 && index < (int)_physicals.size(),
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(Physical *) NULL);
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return _physicals[index];
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_num_physicals
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE int PhysicalNode::
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get_num_physicals(void) const {
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return _physicals.size();
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}
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////////////////////////////////////////////////////////////////////
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// Function : add_physical
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE void PhysicalNode::
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add_physical(Physical *physical) {
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_physicals.push_back(physical);
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physical->_physical_node = this;
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}
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