open_toontown_panda3d/panda/src/collide/collisionPolygon.h

130 lines
3.7 KiB
C++

// Filename: collisionPolygon.h
// Created by: drose (25Apr00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef COLLISIONPOLYGON_H
#define COLLISIONPOLYGON_H
#include <pandabase.h>
#include "collisionPlane.h"
#include <vector_LPoint2f.h>
///////////////////////////////////////////////////////////////////
// Class : CollisionPolygon
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA CollisionPolygon : public CollisionPlane {
PUBLISHED:
INLINE CollisionPolygon(const LPoint3f &a, const LPoint3f &b,
const LPoint3f &c);
INLINE CollisionPolygon(const LPoint3f &a, const LPoint3f &b,
const LPoint3f &c, const LPoint3f &d);
INLINE CollisionPolygon(const LPoint3f *begin, const LPoint3f *end);
public:
CollisionPolygon(const CollisionPolygon &copy);
virtual CollisionSolid *make_copy();
INLINE static bool verify_points(const LPoint3f &a, const LPoint3f &b,
const LPoint3f &c);
INLINE static bool verify_points(const LPoint3f &a, const LPoint3f &b,
const LPoint3f &c, const LPoint3f &d);
static bool verify_points(const LPoint3f *begin, const LPoint3f *end);
virtual int
test_intersection(CollisionHandler *record,
const CollisionEntry &entry,
const CollisionSolid *into) const;
virtual void xform(const LMatrix4f &mat);
virtual LPoint3f get_collision_origin() const;
virtual void output(ostream &out) const;
protected:
INLINE CollisionPolygon(void);
virtual BoundingVolume *recompute_bound();
protected:
virtual int
test_intersection_from_sphere(CollisionHandler *record,
const CollisionEntry &entry) const;
virtual int
test_intersection_from_ray(CollisionHandler *record,
const CollisionEntry &entry) const;
virtual int
test_intersection_from_segment(CollisionHandler *record,
const CollisionEntry &entry) const;
virtual void fill_viz_geom();
private:
bool is_inside(const LPoint2f &p) const;
bool is_concave() const;
void setup_points(const LPoint3f *begin, const LPoint3f *end);
LPoint2f to_2d(const LPoint3f &point3d) const;
LPoint3f to_3d(const LPoint2f &point2d) const;
private:
typedef vector_LPoint2f Points;
Points _points;
LPoint2f _median;
enum AxisType {
AT_x, AT_y, AT_z
};
AxisType _axis;
bool _reversed;
public:
static void register_with_read_factory(void);
virtual void write_datagram(BamWriter* manager, Datagram &me);
static TypedWritable *make_CollisionPolygon(const FactoryParams &params);
protected:
void fillin(DatagramIterator& scan, BamReader* manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CollisionPlane::init_type();
register_type(_type_handle, "CollisionPolygon",
CollisionPlane::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "collisionPolygon.I"
#endif