83 lines
2.9 KiB
Plaintext
83 lines
2.9 KiB
Plaintext
// Filename: clientBase.I
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// Created by: drose (25Jan01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: ClientBase::is_forked
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// Access: Public
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// Description: Returns true if the ClientBase has been forked (and,
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// therefore, poll() does not need to be called), false
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// otherwise.
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////////////////////////////////////////////////////////////////////
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INLINE bool ClientBase::
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is_forked() const {
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return _forked;
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}
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////////////////////////////////////////////////////////////////////
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// Function: ClientBase::poll
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// Access: Public
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// Description: Initiates a poll of the client devices, if we are not
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// forked and if we have not already polled this frame.
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// Returns true if the poll occurred, or false if it did
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// not.
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////////////////////////////////////////////////////////////////////
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INLINE bool ClientBase::
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poll() {
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if (_forked ||
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_last_poll_frame == ClockObject::get_global_clock()->get_frame_count()) {
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return false;
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}
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do_poll();
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return true;
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}
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////////////////////////////////////////////////////////////////////
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// Function: ClientBase::get_last_poll_time
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// Access: Public
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// Description: Returns the time (according to the global
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// ClockObject's get_real_time() method) of the last
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// device poll.
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////////////////////////////////////////////////////////////////////
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INLINE double ClientBase::
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get_last_poll_time() const {
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return _last_poll_time;
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}
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////////////////////////////////////////////////////////////////////
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// Function: ClientBase::set_coordinate_system
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// Access: Published
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// Description: Specifies the coordinate system that all devices
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// associated with this client will operate in.
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// Normally, this is CS_default.
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////////////////////////////////////////////////////////////////////
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void ClientBase::
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set_coordinate_system(CoordinateSystem cs) {
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_cs = cs;
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}
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////////////////////////////////////////////////////////////////////
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// Function: ClientBase::get_coordinate_system
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// Access: Published
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// Description: Returns the coordinate system that all devices
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// associated with this client will operate in.
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// Normally, this is CS_default.
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////////////////////////////////////////////////////////////////////
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INLINE CoordinateSystem ClientBase::
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get_coordinate_system() const {
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return _cs;
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}
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