open_toontown_panda3d/panda/src/glstuff/glOcclusionQueryContext_src.h

58 lines
1.7 KiB
C++

// Filename: glOcclusionQueryContext_src.h
// Created by: drose (27Mar06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "occlusionQueryContext.h"
#include "deletedChain.h"
class GraphicsStateGuardian;
////////////////////////////////////////////////////////////////////
// Class : GLOcclusionQueryContext
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_GL CLP(OcclusionQueryContext) : public OcclusionQueryContext {
public:
INLINE CLP(OcclusionQueryContext)(GraphicsStateGuardian *gsg);
virtual ~CLP(OcclusionQueryContext)();
ALLOC_DELETED_CHAIN(CLP(OcclusionQueryContext));
virtual bool is_answer_ready() const;
virtual void waiting_for_answer();
virtual int get_num_fragments() const;
GLuint _index;
GraphicsStateGuardian *_gsg;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
OcclusionQueryContext::init_type();
register_type(_type_handle, CLASSPREFIX_QUOTED "OcclusionQueryContext",
OcclusionQueryContext::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "glOcclusionQueryContext_src.I"