open_toontown_panda3d/panda/src/physics/linearSinkForce.h

58 lines
1.8 KiB
C++

// Filename: linearSinkForce.h
// Created by: charles (21Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef LINEARSINKFORCE_H
#define LINEARSINKFORCE_H
#include "linearDistanceForce.h"
////////////////////////////////////////////////////////////////////
// Class : LinearSinkForce
// Description : Attractor force. Think black hole.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS LinearSinkForce : public LinearDistanceForce {
PUBLISHED:
LinearSinkForce(const LPoint3f& p, FalloffType f, float r, float a = 1.0f,
bool m = true);
LinearSinkForce();
LinearSinkForce(const LinearSinkForce &copy);
virtual ~LinearSinkForce();
virtual void output(ostream &out) const;
virtual void write(ostream &out, unsigned int indent=0) const;
private:
virtual LVector3f get_child_vector(const PhysicsObject *po);
virtual LinearForce *make_copy();
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
LinearDistanceForce::init_type();
register_type(_type_handle, "LinearSinkForce",
LinearDistanceForce::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif // LINEARSINKFORCE_H