44 lines
2.0 KiB
ObjectPascal
44 lines
2.0 KiB
ObjectPascal
#define OTHER_LIBS interrogatedb:c dconfig:c dtoolutil:c dtoolbase:c dtool:m
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#begin lib_target
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#define TARGET chan
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#define LOCAL_LIBS \
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putil linmath mathutil event graph sgattrib
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#define SOURCES \
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animBundle.I animBundle.cxx animBundle.h animBundleNode.I \
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animBundleNode.cxx animBundleNode.h animChannel.I animChannel.cxx \
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animChannel.h animChannelBase.I animChannelBase.cxx \
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animChannelBase.h animChannelMatrixXfmTable.I \
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animChannelMatrixXfmTable.cxx animChannelMatrixXfmTable.h \
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animChannelScalarTable.I animChannelScalarTable.cxx \
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animChannelScalarTable.h animControl.I animControl.N \
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animControl.cxx animControl.h animControlCollection.I \
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animControlCollection.cxx animControlCollection.h animGroup.I \
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animGroup.cxx animGroup.h auto_bind.cxx auto_bind.h config_chan.cxx \
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config_chan.h movingPartBase.I movingPartBase.cxx movingPartBase.h \
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movingPartMatrix.I movingPartMatrix.cxx movingPartMatrix.h \
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movingPartScalar.I movingPartScalar.cxx movingPartScalar.h \
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partBundle.I partBundle.N partBundle.cxx partBundle.h \
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partBundleNode.I partBundleNode.cxx partBundleNode.h partGroup.I \
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partGroup.cxx partGroup.h vector_PartGroupStar.cxx \
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vector_PartGroupStar.h
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#define INSTALL_HEADERS \
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animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
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animChannel.I animChannel.h animChannelBase.I animChannelBase.h \
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animChannelFixed.I animChannelFixed.h animChannelMatrixXfmTable.I \
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animChannelMatrixXfmTable.h animChannelScalarTable.I \
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animChannelScalarTable.h animControl.I animControl.h \
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animControlCollection.I animControlCollection.h animGroup.I \
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animGroup.h auto_bind.h movingPart.I movingPart.h movingPartBase.I \
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movingPartBase.h movingPartMatrix.I movingPartMatrix.h \
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movingPartScalar.I movingPartScalar.h partBundle.I partBundle.h \
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partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
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vector_PartGroupStar.h
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#define IGATESCAN all
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#end lib_target
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