open_toontown_panda3d/panda/src/chan/Sources.pp

44 lines
2.0 KiB
ObjectPascal

#define OTHER_LIBS interrogatedb:c dconfig:c dtoolutil:c dtoolbase:c dtool:m
#begin lib_target
#define TARGET chan
#define LOCAL_LIBS \
putil linmath mathutil event graph sgattrib
#define SOURCES \
animBundle.I animBundle.cxx animBundle.h animBundleNode.I \
animBundleNode.cxx animBundleNode.h animChannel.I animChannel.cxx \
animChannel.h animChannelBase.I animChannelBase.cxx \
animChannelBase.h animChannelMatrixXfmTable.I \
animChannelMatrixXfmTable.cxx animChannelMatrixXfmTable.h \
animChannelScalarTable.I animChannelScalarTable.cxx \
animChannelScalarTable.h animControl.I animControl.N \
animControl.cxx animControl.h animControlCollection.I \
animControlCollection.cxx animControlCollection.h animGroup.I \
animGroup.cxx animGroup.h auto_bind.cxx auto_bind.h config_chan.cxx \
config_chan.h movingPartBase.I movingPartBase.cxx movingPartBase.h \
movingPartMatrix.I movingPartMatrix.cxx movingPartMatrix.h \
movingPartScalar.I movingPartScalar.cxx movingPartScalar.h \
partBundle.I partBundle.N partBundle.cxx partBundle.h \
partBundleNode.I partBundleNode.cxx partBundleNode.h partGroup.I \
partGroup.cxx partGroup.h vector_PartGroupStar.cxx \
vector_PartGroupStar.h
#define INSTALL_HEADERS \
animBundle.I animBundle.h animBundleNode.I animBundleNode.h \
animChannel.I animChannel.h animChannelBase.I animChannelBase.h \
animChannelFixed.I animChannelFixed.h animChannelMatrixXfmTable.I \
animChannelMatrixXfmTable.h animChannelScalarTable.I \
animChannelScalarTable.h animControl.I animControl.h \
animControlCollection.I animControlCollection.h animGroup.I \
animGroup.h auto_bind.h movingPart.I movingPart.h movingPartBase.I \
movingPartBase.h movingPartMatrix.I movingPartMatrix.h \
movingPartScalar.I movingPartScalar.h partBundle.I partBundle.h \
partBundleNode.I partBundleNode.h partGroup.I partGroup.h \
vector_PartGroupStar.h
#define IGATESCAN all
#end lib_target