open_toontown_panda3d/panda/src/device/clientBase.cxx

239 lines
8.0 KiB
C++

// Filename: clientBase.cxx
// Created by: jason (04Aug00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "clientBase.h"
#include "config_device.h"
TypeHandle ClientBase::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: ClientBase::constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
ClientBase::
ClientBase() {
_forked = false;
_last_poll_time = 0.0f;
_last_poll_frame = 0;
_cs = CS_default;
#ifdef OLD_HAVE_IPC
_client_thread = (thread *)NULL;
_shutdown = false;
#endif
}
////////////////////////////////////////////////////////////////////
// Function: ClientBase::destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
ClientBase::
~ClientBase() {
// We have to disconnect all of our devices before destructing.
Devices::iterator di;
Devices devices_copy = _devices;
for (di = devices_copy.begin(); di != devices_copy.end(); ++di) {
DevicesByName &dbn = (*di).second;
DevicesByName::iterator dbni;
for (dbni = dbn.begin(); dbni != dbn.end(); ++dbni) {
ClientDevice *device = (*dbni).second;
device->disconnect();
}
}
#ifdef OLD_HAVE_IPC
if (_forked) {
_shutdown = true;
// Join the loader thread - calling process blocks until the loader
// thread returns.
void *ret;
_client_thread->join(&ret);
}
#endif
}
////////////////////////////////////////////////////////////////////
// Function: ClientBase::fork_asynchronous_thread
// Access: Public
// Description: Forks a separate thread to do all the polling of
// connected devices. The forked thread will poll after
// every poll_time seconds has elapsed. Returns true if
// the fork was successful, or false otherwise (for
// instance, because we were already forked, or because
// asynchronous threads are disabled).
////////////////////////////////////////////////////////////////////
bool ClientBase::
fork_asynchronous_thread(double poll_time) {
#ifdef OLD_HAVE_IPC
if (_forked) {
device_cat.error()
<< "Attempt to fork client thread twice.\n";
return false;
}
if (asynchronous_clients) {
_sleep_time = (int)(1000000 * poll_time);
_client_thread = thread::create(&st_callback, this);
_forked = true;
if (device_cat.is_debug()) {
device_cat.debug()
<< "fork_asynchronous_thread() - forking client thread"
<< endl;
}
return true;
}
#endif
return false;
}
////////////////////////////////////////////////////////////////////
// Function: ClientBase::get_device
// Access: Public
// Description: Returns a ClientDevice pointer that corresponds to
// the named device of the indicated device type. The
// device_type should be one of ClientTrackerDevice,
// ClientAnalogDevice, etc.; the device_name is
// implementation defined.
//
// Normally, the user does not need to call this
// function directly; it is called automatically by
// creating a TrackerNode or AnalogNode or some such
// data graph node.
//
// The return value is the pointer to the created device
// (which might be the same pointer returned by a
// previous call to this function with the same
// parameters). When the pointer destructs (i.e. its
// reference count reaches zero) it will automatically
// be disconnected.
//
// If the named device does not exist or cannot be
// connected for some reason, NULL is returned.
////////////////////////////////////////////////////////////////////
PT(ClientDevice) ClientBase::
get_device(TypeHandle device_type, const string &device_name) {
DevicesByName &dbn = _devices[device_type];
DevicesByName::iterator dbni;
dbni = dbn.find(device_name);
if (dbni != dbn.end()) {
// This device was previously connected. Return it again.
return (*dbni).second;
}
// We need to create a new device for this name.
PT(ClientDevice) device = make_device(device_type, device_name);
if (device != (ClientDevice *)NULL) {
dbn.insert(DevicesByName::value_type(device_name, device));
device->_is_connected = true;
}
return device;
}
////////////////////////////////////////////////////////////////////
// Function: ClientBase::disconnect_device
// Access: Protected, Virtual
// Description: Removes the device, which is presumably about to
// destruct, from the list of connected devices, and
// frees any data required to support it. This device
// will no longer receive automatic updates with each
// poll.
//
// The return value is true if the device was
// disconnected, or false if it was unknown (e.g. it was
// disconnected previously).
////////////////////////////////////////////////////////////////////
bool ClientBase::
disconnect_device(TypeHandle device_type, const string &device_name,
ClientDevice *device) {
DevicesByName &dbn = _devices[device_type];
DevicesByName::iterator dbni;
dbni = dbn.find(device_name);
if (dbni != dbn.end()) {
if ((*dbni).second == device) {
// We found it!
dbn.erase(dbni);
return true;
}
}
// The device was unknown.
return false;
}
////////////////////////////////////////////////////////////////////
// Function: ClientBase::do_poll
// Access: Protected, Virtual
// Description: Implements the polling and updating of connected
// devices, if the ClientBase requires this. This may
// be called in a sub-thread if
// fork_asynchronous_thread() was called; otherwise, it
// will be called once per frame.
////////////////////////////////////////////////////////////////////
void ClientBase::
do_poll() {
ClockObject *global_clock = ClockObject::get_global_clock();
_last_poll_frame = global_clock->get_frame_count();
_last_poll_time = global_clock->get_frame_time();
}
#ifdef OLD_HAVE_IPC
////////////////////////////////////////////////////////////////////
// Function: ClientBase::st_callback
// Access: Private, static
// Description: Call back function for thread (if thread has been
// spawned). A call back function must be static, so
// this merely calls the non-static member callback In
// addition, the function has a void* return type even
// though we don't actually return anything. This is
// necessary because ipc assumes a function that does
// not return anything indicates that the associated
// thread should be created as unjoinable (detached).
////////////////////////////////////////////////////////////////////
void *ClientBase::
st_callback(void *arg) {
nassertr(arg != NULL, NULL);
((ClientBase *)arg)->callback();
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: ClientBase::callback
// Access: Private
// Description: This is the main body of the sub-thread. It sleeps
// a certain time and then polls all devices currently
// being watched
////////////////////////////////////////////////////////////////////
void ClientBase::
callback() {
while (true) {
if (_shutdown) {
break;
}
do_poll();
ipc_traits::sleep(0, _sleep_time);
}
}
#endif // OLD_HAVE_IPC