open_toontown_panda3d/panda/src/linmath/lvector4_src.cxx

39 lines
1.2 KiB
C++

// Filename: lvector4_src.cxx
// Created by: drose (08Mar00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
TypeHandle FLOATNAME(LVector4)::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: LVector2::init_type
// Access: Public, Static
// Description:
////////////////////////////////////////////////////////////////////
void FLOATNAME(LVector4)::
init_type() {
if (_type_handle == TypeHandle::none()) {
FLOATNAME(LVecBase4)::init_type();
string name = "LVector4";
name += FLOATTOKEN;
register_type(_type_handle, name,
FLOATNAME(LVecBase4)::get_class_type());
}
}