39 lines
1.2 KiB
C++
39 lines
1.2 KiB
C++
// Filename: lvector4_src.cxx
|
|
// Created by: drose (08Mar00)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
|
|
//
|
|
// All use of this software is subject to the terms of the Panda 3d
|
|
// Software license. You should have received a copy of this license
|
|
// along with this source code; you will also find a current copy of
|
|
// the license at http://www.panda3d.org/license.txt .
|
|
//
|
|
// To contact the maintainers of this program write to
|
|
// panda3d@yahoogroups.com .
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
TypeHandle FLOATNAME(LVector4)::_type_handle;
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: LVector2::init_type
|
|
// Access: Public, Static
|
|
// Description:
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
void FLOATNAME(LVector4)::
|
|
init_type() {
|
|
if (_type_handle == TypeHandle::none()) {
|
|
FLOATNAME(LVecBase4)::init_type();
|
|
string name = "LVector4";
|
|
name += FLOATTOKEN;
|
|
register_type(_type_handle, name,
|
|
FLOATNAME(LVecBase4)::get_class_type());
|
|
}
|
|
}
|
|
|
|
|