112 lines
3.2 KiB
C++
112 lines
3.2 KiB
C++
// Filename: mouseWatcherRegion.h
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// Created by: drose (13Jul00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef MOUSEWATCHERREGION_H
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#define MOUSEWATCHERREGION_H
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#include "pandabase.h"
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#include "namable.h"
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#include "typedReferenceCount.h"
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#include "luse.h"
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#include "buttonHandle.h"
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#include "modifierButtons.h"
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class MouseWatcherParameter;
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////////////////////////////////////////////////////////////////////
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// Class : MouseWatcherRegion
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// Description : This is the class that defines a rectangular region
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// on the screen for the MouseWatcher.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA MouseWatcherRegion : public TypedReferenceCount, public Namable {
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PUBLISHED:
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INLINE MouseWatcherRegion(const string &name, float left, float right,
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float bottom, float top);
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INLINE MouseWatcherRegion(const string &name, const LVecBase4f &frame);
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INLINE void set_frame(float left, float right, float bottom, float top);
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INLINE void set_frame(const LVecBase4f &frame);
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INLINE const LVecBase4f &get_frame() const;
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INLINE float get_area() const;
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INLINE void set_sort(int sort);
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INLINE int get_sort() const;
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INLINE void set_active(bool active);
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INLINE bool get_active() const;
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INLINE void set_keyboard(bool keyboard);
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INLINE bool get_keyboard() const;
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INLINE void set_suppress_below(bool suppress_below);
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INLINE bool get_suppress_below() const;
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void output(ostream &out) const;
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void write(ostream &out, int indent_level = 0) const;
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public:
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INLINE bool operator < (const MouseWatcherRegion &other) const;
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virtual void enter(const MouseWatcherParameter ¶m);
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virtual void exit(const MouseWatcherParameter ¶m);
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virtual void press(const MouseWatcherParameter ¶m);
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virtual void release(const MouseWatcherParameter ¶m);
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private:
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LVecBase4f _frame;
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float _area;
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int _sort;
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enum Flags {
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F_active = 0x001,
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F_keyboard = 0x002,
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F_suppress_below = 0x004,
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};
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int _flags;
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ModifierButtons _mods;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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TypedReferenceCount::init_type();
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Namable::init_type();
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register_type(_type_handle, "MouseWatcherRegion",
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TypedReferenceCount::get_class_type(),
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Namable::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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INLINE ostream &operator << (ostream &out, const MouseWatcherRegion ®ion) {
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region.output(out);
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return out;
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}
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#include "mouseWatcherRegion.I"
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#endif
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