open_toontown_panda3d/panda/src/pgraph/sequenceNode.cxx

239 lines
9.2 KiB
C++

// Filename: sequenceNode.cxx
// Created by: drose (06Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#include "pandabase.h"
#include "sequenceNode.h"
#include "cullTraverser.h"
TypeHandle SequenceNode::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::CData::make_copy
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
CycleData *SequenceNode::CData::
make_copy() const {
return new CData(*this);
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::safe_to_combine
// Access: Public, Virtual
// Description: Returns true if it is generally safe to combine this
// particular kind of PandaNode with other kinds of
// PandaNodes, adding children or whatever. For
// instance, an LODNode should not be combined with any
// other PandaNode, because its set of children is
// meaningful.
////////////////////////////////////////////////////////////////////
bool SequenceNode::
safe_to_combine() const {
return false;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::CData::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void SequenceNode::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
dg.add_float32(_cycle_rate);
float now = ClockObject::get_global_clock()->get_frame_time();
float frame = (now - _start_time) * _cycle_rate + _frame_offset;
dg.add_float32(frame);
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::CData::fillin
// Access: Public, Virtual
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new SequenceNode.
////////////////////////////////////////////////////////////////////
void SequenceNode::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
_cycle_rate = scan.get_float32();
_frame_offset = scan.get_float32();
float now = ClockObject::get_global_clock()->get_frame_time();
_start_time = now;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
SequenceNode::
SequenceNode(const SequenceNode &copy) :
SelectiveChildNode(copy),
_cycler(copy._cycler)
{
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *SequenceNode::
make_copy() const {
return new SequenceNode(*this);
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::has_cull_callback
// Access: Public, Virtual
// Description: Should be overridden by derived classes to return
// true if cull_callback() has been defined. Otherwise,
// returns false to indicate cull_callback() does not
// need to be called for this node during the cull
// traversal.
////////////////////////////////////////////////////////////////////
bool SequenceNode::
has_cull_callback() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::cull_callback
// Access: Public, Virtual
// Description: If has_cull_callback() returns true, this function
// will be called during the cull traversal to perform
// any additional operations that should be performed at
// cull time. This may include additional manipulation
// of render state or additional visible/invisible
// decisions, or any other arbitrary operation.
//
// By the time this function is called, the node has
// already passed the bounding-volume test for the
// viewing frustum, and the node's transform and state
// have already been applied to the indicated
// CullTraverserData object.
//
// The return value is true if this node should be
// visible, or false if it should be culled.
////////////////////////////////////////////////////////////////////
bool SequenceNode::
cull_callback(CullTraverser *, CullTraverserData &) {
select_child(get_visible_child());
return true;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::has_single_child_visibility
// Access: Public, Virtual
// Description: Should be overridden by derived classes to return
// true if this kind of node has the special property
// that just one of its children is visible at any given
// time, and furthermore that the particular visible
// child can be determined without reference to any
// external information (such as a camera). At present,
// only SequenceNodes and SwitchNodes fall into this
// category.
//
// If this function returns true, get_visible_child()
// can be called to return the index of the
// currently-visible child.
////////////////////////////////////////////////////////////////////
bool SequenceNode::
has_single_child_visibility() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::get_visible_child
// Access: Published, Virtual
// Description: Returns the index of the child that should be visible
// for this particular frame, if there are any children.
////////////////////////////////////////////////////////////////////
int SequenceNode::
get_visible_child() const {
int num_children = get_num_children();
if (num_children == 0) {
return 0;
}
float frame = calc_frame();
return ((int)frame) % num_children;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::register_with_read_factory
// Access: Public, Static
// Description: Tells the BamReader how to create objects of type
// SequenceNode.
////////////////////////////////////////////////////////////////////
void SequenceNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::write_datagram
// Access: Public, Virtual
// Description: Writes the contents of this object to the datagram
// for shipping out to a Bam file.
////////////////////////////////////////////////////////////////////
void SequenceNode::
write_datagram(BamWriter *manager, Datagram &dg) {
SelectiveChildNode::write_datagram(manager, dg);
manager->write_cdata(dg, _cycler);
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::make_from_bam
// Access: Protected, Static
// Description: This function is called by the BamReader's factory
// when a new object of type SequenceNode is encountered
// in the Bam file. It should create the SequenceNode
// and extract its information from the file.
////////////////////////////////////////////////////////////////////
TypedWritable *SequenceNode::
make_from_bam(const FactoryParams &params) {
SequenceNode *node = new SequenceNode(0.0f, "");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
////////////////////////////////////////////////////////////////////
// Function: SequenceNode::fillin
// Access: Protected
// Description: This internal function is called by make_from_bam to
// read in all of the relevant data from the BamFile for
// the new SequenceNode.
////////////////////////////////////////////////////////////////////
void SequenceNode::
fillin(DatagramIterator &scan, BamReader *manager) {
SelectiveChildNode::fillin(scan, manager);
manager->read_cdata(scan, _cycler);
}