73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
// Filename: eggTextureCards.h
|
|
// Created by: drose (21Feb01)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
|
|
//
|
|
// All use of this software is subject to the terms of the Panda 3d
|
|
// Software license. You should have received a copy of this license
|
|
// along with this source code; you will also find a current copy of
|
|
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
|
|
//
|
|
// To contact the maintainers of this program write to
|
|
// panda3d-general@lists.sourceforge.net .
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef EGGTEXTURECARDS_H
|
|
#define EGGTEXTURECARDS_H
|
|
|
|
#include "pandatoolbase.h"
|
|
|
|
#include "eggWriter.h"
|
|
#include "eggTexture.h"
|
|
#include "luse.h"
|
|
#include "vector_string.h"
|
|
|
|
class EggVertexPool;
|
|
class EggVertex;
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Class : EggTextureCards
|
|
// Description : Generates an egg file featuring a number of polygons,
|
|
// one for each named texture. This is a support
|
|
// program for getting textures through egg-palettize.
|
|
////////////////////////////////////////////////////////////////////
|
|
class EggTextureCards : public EggWriter {
|
|
public:
|
|
EggTextureCards();
|
|
|
|
protected:
|
|
virtual bool handle_args(Args &args);
|
|
|
|
static bool dispatch_wrap_mode(const string &opt, const string &arg, void *var);
|
|
static bool dispatch_format(const string &opt, const string &arg, void *var);
|
|
|
|
private:
|
|
bool scan_texture(const Filename &filename, LVecBase4d &geometry,
|
|
int &num_channels);
|
|
void make_vertices(const LPoint4d &geometry, EggVertexPool *vpool,
|
|
EggVertex *&v1, EggVertex *&v2, EggVertex *&v3, EggVertex *&v4);
|
|
|
|
public:
|
|
void run();
|
|
|
|
LVecBase4d _polygon_geometry;
|
|
LVecBase2d _pixel_scale;
|
|
bool _got_pixel_scale;
|
|
vector_string _suffixes;
|
|
Colorf _polygon_color;
|
|
vector_string _texture_names;
|
|
EggTexture::WrapMode _wrap_mode;
|
|
EggTexture::Format _format;
|
|
EggTexture::Format _format_1, _format_2, _format_3, _format_4;
|
|
bool _apply_bface;
|
|
double _frame_rate;
|
|
bool _noexist;
|
|
};
|
|
|
|
#endif
|
|
|