open_toontown_panda3d/pandatool/src/mayaprogs/Sources.pp

242 lines
6.4 KiB
ObjectPascal

#define BUILD_DIRECTORY $[HAVE_MAYA]
#define WIN_SYS_LIBS shell32.lib advapi32.lib ws2_32.lib
#begin bin_target
#define TARGET maya2egg
#define OTHER_LIBS \
p3dtoolbase:c p3dtoolutil:c p3dtool:m p3prc:c p3dtoolconfig:m \
p3express:c pandaexpress:m
#define SOURCES \
mayapath.cxx
#end bin_target
#begin bin_target
#define TARGET maya2egg_server
#define OTHER_LIBS \
p3dtoolbase:c p3dtoolutil:c p3dtool:m p3prc:c p3dtoolconfig:m \
p3express:c pandaexpress:m
#define SOURCES \
mayapath.cxx
#end bin_target
#begin bin_target
#define USE_PACKAGES maya
#define TARGET maya2egg_bin
#define LOCAL_LIBS \
mayabase p3mayaegg p3eggbase p3progbase
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3pipeline:c p3pnmimage:c
// Irix requires this to be named explicitly.
#define UNIX_SYS_LIBS \
ExtensionLayer
#define SOURCES \
mayaToEgg.cxx mayaToEgg.h
#end bin_target
#begin bin_target
#define USE_PACKAGES maya
#define TARGET maya2egg_server_bin
#define LOCAL_LIBS \
mayabase p3mayaegg p3eggbase p3progbase
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3pipeline:c p3pnmimage:c
// Irix requires this to be named explicitly.
#define UNIX_SYS_LIBS \
ExtensionLayer
#define SOURCES \
mayaToEgg_server.cxx mayaToEgg_server.h
#end bin_target
#begin bin_target
#define USE_PACKAGES maya
#define TARGET maya2egg_client
#define LOCAL_LIBS \
mayabase p3mayaegg p3eggbase p3progbase
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3pipeline:c p3pnmimage:c
// Irix requires this to be named explicitly.
#define UNIX_SYS_LIBS \
ExtensionLayer
#define SOURCES \
mayaToEgg_client.cxx mayaToEgg_client.h
#end bin_target
#begin bin_target
#define TARGET egg2maya
#define OTHER_LIBS \
p3dtoolbase:c p3dtoolutil:c p3dtool:m p3prc:c p3dtoolconfig:m \
p3express:c pandaexpress:m
#define SOURCES \
mayapath.cxx
#end bin_target
#begin bin_target
#define USE_PACKAGES maya
#define TARGET egg2maya_bin
#define LOCAL_LIBS \
mayabase p3mayaegg p3eggbase p3progbase
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3pipeline:c p3pnmimage:c
// Irix requires this to be named explicitly.
#define UNIX_SYS_LIBS \
ExtensionLayer
#define SOURCES \
eggToMaya.cxx eggToMaya.h
#end bin_target
#begin bin_target
#define TARGET mayacopy
#define OTHER_LIBS \
p3dtoolbase:c p3dtoolutil:c p3dtool:m p3prc:c p3dtoolconfig:m \
p3express:c pandaexpress:m
#define SOURCES \
mayapath.cxx
#end bin_target
#begin bin_target
#define USE_PACKAGES maya
#define TARGET mayacopy_bin
#define LOCAL_LIBS p3cvscopy mayabase p3progbase
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3linmath:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3putil:c p3pipeline:c p3pnmimage:c
// Irix requires this to be named explicitly.
#define UNIX_SYS_LIBS \
ExtensionLayer
#define SOURCES \
mayaCopy.cxx mayaCopy.h
#end bin_target
#begin lib_target
#define BUILD_TARGET $[not $[LINK_ALL_STATIC]]
#define USE_PACKAGES maya
#define TARGET mayapview
#define LOCAL_LIBS mayabase p3mayaegg
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3framework:m \
p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3pipeline:c
#define BUILDING_DLL BUILDING_MISC
#if $[WINDOWS_PLATFORM]
// On Windows, Maya expects its plugins to be named with a .mll
// extension, but it's a perfectly normal dll otherwise. This
// ppremake hack achieves that filename.
#define dlllib mll
#endif
#define SOURCES \
mayaPview.cxx mayaPview.h
#end lib_target
#begin lib_target
#define BUILD_TARGET $[not $[LINK_ALL_STATIC]]
#define USE_PACKAGES maya
#define TARGET mayasavepview
#if $[WINDOWS_PLATFORM]
#define dlllib mll
#endif
#define SOURCES \
mayaSavePview.cxx mayaSavePview.h
#end lib_target
#begin lib_target
#define BUILD_TARGET $[not $[LINK_ALL_STATIC]]
#define USE_PACKAGES maya
#define TARGET mayaEggImport
#define LOCAL_LIBS mayabase p3mayaegg
#define OTHER_LIBS \
p3egg:c pandaegg:m \
p3framework:m \
p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3interrogatedb:c p3dtoolutil:c p3dtoolbase:c p3prc:c p3dconfig:c p3dtoolconfig:m p3dtool:m $[if $[WINDOWS_PLATFORM],p3pystub,] \
p3pipeline:c
#define BUILDING_DLL BUILDING_MISC
#if $[WINDOWS_PLATFORM]
#define dlllib mll
#endif
#define SOURCES \
mayaEggImport.cxx
#end lib_target
#begin lib_target
#define USE_PACKAGES maya
#define TARGET mayaloader
#define BUILDING_DLL BUILDING_MISC
#define LOCAL_LIBS \
mayabase p3mayaegg p3ptloader p3converter p3pandatoolbase
#define OTHER_LIBS \
p3egg2pg:c p3egg:c pandaegg:m \
p3mathutil:c p3linmath:c p3putil:c panda:m \
p3express:c pandaexpress:m \
p3dtoolconfig p3dtool \
p3event:c p3gobj:c p3chan:c p3pgraph:c p3parametrics:c p3char:c p3prc:c p3dtoolutil:c \
p3interrogatedb:c p3dtoolbase:c p3collide:c p3pnmimage:c p3dgraph:c p3tform:c \
p3pipeline:c p3pstatclient:c p3grutil:c p3gsgbase:c p3net:c p3display:c \
p3cull:c p3text:c p3nativenet:c p3movies:c p3audio:c \
$[if $[HAVE_FREETYPE],p3pnmtext:c]
#define SOURCES \
config_mayaloader.cxx
#end lib_target
#begin test_bin_target
#define USE_PACKAGES maya
#define TARGET normal_test
#define SOURCES \
normal_test.cxx
#end test_bin_target