open_toontown_panda3d/panda/src/physx/physxControllersHit.h

66 lines
1.7 KiB
C++

// Filename: physxControllersHit.h
// Created by: enn0x (28Nov12)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXCONTROLLERSHIT
#define PHYSXCONTROLLERSHIT
#include "pandabase.h"
#include "callbackData.h"
#include "callbackObject.h"
#include "physx_includes.h"
class PhysxController;
////////////////////////////////////////////////////////////////////
// Class : PhysxControllersHit
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxControllersHit : public CallbackData {
PUBLISHED:
INLINE PhysxControllersHit(const NxControllersHit &hit);
INLINE PhysxController *get_controller() const;
INLINE PhysxController *get_other() const;
private:
const NxControllersHit &_hit;
////////////////////////////////////////////////////////////////////
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CallbackData::init_type();
register_type(_type_handle, "PhysxControllersHit",
CallbackData::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxControllersHit.I"
#endif // PHYSXCONTROLLERSHIT