open_toontown_panda3d/panda/src/physx/physxForceFieldShapeDesc.h

57 lines
1.5 KiB
C++

// Filename: physxForceFieldShapeDesc.h
// Created by: enn0x (06Nov09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXFORCEFIELDSHAPEDESC_H
#define PHYSXFORCEFIELDSHAPEDESC_H
#include "pandabase.h"
#include "luse.h"
#include "physx_includes.h"
////////////////////////////////////////////////////////////////////
// Class : PhysxForceFieldShapeDesc
// Description : Abstract base class for descriptors for force
// field shapes descriptors.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxForceFieldShapeDesc {
PUBLISHED:
virtual void set_to_default() = 0;
virtual bool is_valid() const = 0;
void set_name(const char *name);
void set_pos(const LPoint3f &pos);
void set_mat(const LMatrix4f &mat);
void set_hpr(float h, float p, float r);
const char *get_name() const;
LPoint3f get_pos() const;
LMatrix4f get_mat() const;
public:
virtual NxForceFieldShapeDesc *ptr() const = 0;
private:
string _name;
protected:
INLINE PhysxForceFieldShapeDesc();
INLINE ~PhysxForceFieldShapeDesc();
};
#include "physxForceFieldShapeDesc.I"
#endif // PHYSXFORCEFIELDSHAPEDESC_H