open_toontown_panda3d/samples/networking/01-simple-connection/server.py

32 lines
986 B
Python

# all imports needed by the engine itself
from direct.showbase.ShowBase import ShowBase
# all imports needed by the server
from direct.distributed.ServerRepository import ServerRepository
from panda3d.core import ConfigVariableInt
# initialize the engine
base = ShowBase(windowType='none')
# the main server class
class GameServerRepository(ServerRepository):
"""The server repository class"""
def __init__(self):
"""initialise the server class"""
# get the port number from the configuration file
# if it doesn't exist, we use 4400 as the default
tcpPort = ConfigVariableInt('server-port', 4400).getValue()
# list of all needed .dc files
dcFileNames = ['../direct.dc']
# initialise a threaded server on this machine with
# the port number and the dc filenames
ServerRepository.__init__(self, tcpPort, dcFileNames=dcFileNames, threadedNet=True)
# start the server
GameServerRepository()
base.run()