open_toontown_panda3d/tests/collide/test_into_heightfield.py

93 lines
3.5 KiB
Python

import pytest
from collisions import *
from panda3d.core import PNMImage
def test_sphere_into_heightfield():
# Setup PNMImage
img = PNMImage(512, 512, 1)
img.set_gray_val(1, 1, 255)
# Make CollisionHeightfield
max_height = 10
num_subdivisions = 1
heightfield = CollisionHeightfield(img, max_height, num_subdivisions)
# The coordinate (1, 1) on our heightfield image
# maps to the coordinate (1, 510, Z) in 3D space
sphere = CollisionSphere((1, 510, 11), 1)
entry, np_from, np_into = make_collision(sphere, heightfield)
assert entry.get_surface_point(np_from) == (1, 510, 10)
assert entry.get_surface_normal(np_from) == (0, 0, 1)
# Set the sphere higher so it is not colliding anymore
sphere.set_center((1, 510, 11.1))
entry = make_collision(sphere, heightfield)[0]
assert entry is None
# Set the max_height to re-collide with the sphere
max_height = 10.1
heightfield.set_max_height(max_height)
entry, np_from, np_into = make_collision(sphere, heightfield)
assert entry.get_surface_point(np_from) == (1, 510, 10.1)
#with pytest.raises(AssertionError) as err:
# assert heightfield.set_num_subdivisions(-1) == err
# assert heightfield.set_num_subdivisions(11) == err
# Use a greater number of subdivisions, should still work
num_subdivisions = 10
heightfield.set_num_subdivisions(num_subdivisions)
entry, np_from, np_into = make_collision(sphere, heightfield)
assert entry.get_surface_point(np_from) == (1, 510, 10.1)
# Using 10 subdivisions is overkill for such a small heightfield,
# CollisionHeightfield should've automatically decreased it
assert heightfield.get_num_subdivisions() < num_subdivisions
# Zero subdivisions should work too
num_subdivisions = 0
heightfield.set_num_subdivisions(num_subdivisions)
entry, np_from, np_into = make_collision(sphere, heightfield)
assert entry.get_surface_point(np_from) == (1, 510, 10.1)
# Modify the heightfield, no longer colliding
img.set_gray_val(1, 1, 254)
heightfield.set_heightfield(img)
entry = make_collision(sphere, heightfield)[0]
assert entry is None
def test_ray_into_heightfield():
# Setup heightfield
img = PNMImage(127, 127, 1)
img.fill_val(0)
max_height = 10
num_subdivisions = 1
heightfield = CollisionHeightfield(img, max_height, num_subdivisions)
# Make ray
ray = CollisionRay((100, 100, 100), (-1, -1, -1))
entry = make_collision(ray, heightfield)[0]
assert entry is not None
# Ray with only a z component in its direction
ray.set_direction((0, 0, -5))
entry, np_from, np_into = make_collision(ray, heightfield)
assert entry.get_surface_point(np_from) == (100, 100, 0)
# Set coordinate (54, 38) on heightfield to gray value of 255
# Note that coordinate (54, 38) on the heightfield
# maps to (54, 88, Z) in 3D space
img.set_gray_val(54, 38, 255)
heightfield.set_heightfield(img)
ray.set_origin((54, 88, 10))
entry, np_from, np_into = make_collision(ray, heightfield)
assert entry.get_surface_point(np_from) == (54, 88, 10)
def test_box_into_heightfield():
# Try using a large non-square heightfield image
img = PNMImage(5023, 5130, 1)
img.set_gray_val(1, 1, 255)
# Make CollisionHeightfield
max_height = 10
num_subdivisions = 5
heightfield = CollisionHeightfield(img, max_height, num_subdivisions)
# Make box
box = CollisionBox((1, 5128, 10), 1, 1, 1)
entry = make_collision(box, heightfield)
assert entry is not None