63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
// Filename: netAddress.h
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// Created by: drose (08Feb00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef NETADDRESS_H
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#define NETADDRESS_H
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#include "pandabase.h"
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#include "numeric_types.h"
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#include "socket_address.h"
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////////////////////////////////////////////////////////////////////
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// Class : NetAddress
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// Description : Represents a network address to which UDP packets may
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// be sent or to which a TCP socket may be bound.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA NetAddress {
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PUBLISHED:
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NetAddress();
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NetAddress(const Socket_Address &addr);
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bool set_any(int port);
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bool set_localhost(int port);
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bool set_host(const string &hostname, int port);
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void clear();
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int get_port() const;
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void set_port(int port);
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string get_ip_string() const;
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PN_uint32 get_ip() const;
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PN_uint8 get_ip_component(int n) const;
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const Socket_Address &get_addr() const;
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void output(ostream &out) const;
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private:
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Socket_Address _addr;
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};
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INLINE ostream &operator << (ostream &out, const NetAddress &addr) {
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addr.output(out);
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return out;
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}
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#endif
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