83 lines
2.8 KiB
C++
83 lines
2.8 KiB
C++
// Filename: physxForceFieldShapeGroupDesc.cxx
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// Created by: enn0x (11Nov09)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#include "physxForceFieldShapeGroupDesc.h"
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////////////////////////////////////////////////////////////////////
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// Function: PhysxForceFieldShapeGroupDesc::add_shape
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// Access: Published
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// Description: Adds a shape to the list of force field shapes
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// composing this shape group.
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////////////////////////////////////////////////////////////////////
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void PhysxForceFieldShapeGroupDesc::
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add_shape(PhysxForceFieldShapeDesc &desc) {
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_desc.shapes.push_back(desc.ptr());
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxForceFieldShapeGroupDesc::set_name
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// Access: Published
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// Description: Sets the optional debug name for the force field
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// shape group.
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////////////////////////////////////////////////////////////////////
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void PhysxForceFieldShapeGroupDesc::
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set_name(const char *name) {
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_name = name ? name : "";
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_desc.name = _name.c_str();
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxForceFieldShapeGroupDesc::get_name
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// Access: Published
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// Description: Returns the optional debug name for this force
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// field shape group.
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////////////////////////////////////////////////////////////////////
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const char *PhysxForceFieldShapeGroupDesc::
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get_name() const {
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return _desc.name;
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxForceFieldShapeGroupDesc::set_flag
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// Access: Published
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// Description: Raise or lower individual force field shape group
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// flags.
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////////////////////////////////////////////////////////////////////
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void PhysxForceFieldShapeGroupDesc::
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set_flag(const PhysxForceFieldShapeGroupFlag flag, bool value) {
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if (value == true) {
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_desc.flags |= flag;
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}
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else {
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_desc.flags &= ~(flag);
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: PhysxForceFieldShapeGroupDesc::get_flag
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// Access: Published
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// Description: Returns the specified force field shape group
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// flag.
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////////////////////////////////////////////////////////////////////
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bool PhysxForceFieldShapeGroupDesc::
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get_flag(const PhysxForceFieldShapeGroupFlag flag) const {
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return (_desc.flags & flag) ? true : false;
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}
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