open_toontown_panda3d/panda/src/physics/linearRandomForce.h

53 lines
1.4 KiB
C++

// Filename: LinearRandomForce.h
// Created by: charles (19Jun00)
//
////////////////////////////////////////////////////////////////////
#ifndef LINEARRANDOMFORCE_H
#define LINEARRANDOMFORCE_H
#include <stdlib.h>
#include <math.h>
#include "linearForce.h"
////////////////////////////////////////////////////////////////////
// Class : LinearRandomForce
// Description : Pure virtual, parent to noiseForce and jitterForce
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS LinearRandomForce : public LinearForce {
protected:
static float bounded_rand(void);
static LVector3f random_unit_vector(void);
LinearRandomForce(float a = 1.0f, bool m = false);
LinearRandomForce(const LinearRandomForce &copy);
virtual LVector3f get_child_vector(const PhysicsObject *po) = 0;
virtual LinearForce *make_copy(void) = 0;
PUBLISHED:
virtual ~LinearRandomForce(void);
public:
static TypeHandle get_class_type(void) {
return _type_handle;
}
static void init_type(void) {
LinearForce::init_type();
register_type(_type_handle, "LinearRandomForce",
LinearForce::get_class_type());
}
virtual TypeHandle get_type(void) const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "linearRandomForce.I"
#endif // LINEARRANDOMFORCE_H