open_toontown_panda3d/panda/src/event/genericAsyncTask.cxx

122 lines
4.3 KiB
C++

// Filename: genericAsyncTask.cxx
// Created by: drose (03Oct08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#include "genericAsyncTask.h"
#include "pnotify.h"
TypeHandle GenericAsyncTask::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: GenericAsyncTask::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
GenericAsyncTask::
GenericAsyncTask(const string &name) :
AsyncTask(name)
{
_function = NULL;
_upon_birth = NULL;
_upon_death = NULL;
_user_data = NULL;
}
////////////////////////////////////////////////////////////////////
// Function: GenericAsyncTask::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
GenericAsyncTask::
GenericAsyncTask(const string &name, GenericAsyncTask::TaskFunc *function, void *user_data) :
AsyncTask(name),
_function(function),
_user_data(user_data)
{
_upon_birth = NULL;
_upon_death = NULL;
}
////////////////////////////////////////////////////////////////////
// Function: GenericAsyncTask::is_runnable
// Access: Protected, Virtual
// Description: Override this function to return true if the task can
// be successfully executed, false if it cannot. Mainly
// intended as a sanity check when attempting to add the
// task to a task manager.
//
// This function is called with the lock held.
////////////////////////////////////////////////////////////////////
bool GenericAsyncTask::
is_runnable() {
return _function != NULL;
}
////////////////////////////////////////////////////////////////////
// Function: GenericAsyncTask::do_task
// Access: Protected, Virtual
// Description: Override this function to do something useful for the
// task.
//
// This function is called with the lock *not* held.
////////////////////////////////////////////////////////////////////
AsyncTask::DoneStatus GenericAsyncTask::
do_task() {
nassertr(_function != NULL, DS_interrupt);
return (*_function)(this, _user_data);
}
////////////////////////////////////////////////////////////////////
// Function: GenericAsyncTask::upon_birth
// Access: Protected, Virtual
// Description: Override this function to do something useful when the
// task has been added to the active queue.
//
// This function is called with the lock *not* held.
////////////////////////////////////////////////////////////////////
void GenericAsyncTask::
upon_birth(AsyncTaskManager *manager) {
AsyncTask::upon_birth(manager);
if (_upon_birth != NULL) {
(*_upon_birth)(this, _user_data);
}
}
////////////////////////////////////////////////////////////////////
// Function: GenericAsyncTask::upon_death
// Access: Protected, Virtual
// Description: Override this function to do something useful when the
// task has been removed from the active queue. The
// parameter clean_exit is true if the task has been
// removed because it exited normally (returning
// DS_done), or false if it was removed for some other
// reason (e.g. AsyncTaskManager::remove()). By the
// time this method is called, _manager has been
// cleared, so the parameter manager indicates the
// original AsyncTaskManager that owned this task.
//
// The normal behavior is to throw the done_event only
// if clean_exit is true.
//
// This function is called with the lock *not* held.
////////////////////////////////////////////////////////////////////
void GenericAsyncTask::
upon_death(AsyncTaskManager *manager, bool clean_exit) {
AsyncTask::upon_death(manager, clean_exit);
if (_upon_death != NULL) {
(*_upon_death)(this, clean_exit, _user_data);
}
}