open_toontown_panda3d/panda/src/express/virtualFileSimple.cxx

447 lines
13 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file virtualFileSimple.cxx
* @author drose
* @date 2002-08-03
*/
#include "virtualFileSimple.h"
#include "virtualFileMount.h"
#include "virtualFileList.h"
#include "dcast.h"
using std::iostream;
using std::istream;
using std::ostream;
using std::string;
TypeHandle VirtualFileSimple::_type_handle;
/**
* Returns the VirtualFileSystem this file is associated with.
*/
VirtualFileSystem *VirtualFileSimple::
get_file_system() const {
return _mount->get_file_system();
}
/**
* Returns the full pathname to this file within the virtual file system.
*/
Filename VirtualFileSimple::
get_filename() const {
string mount_point = _mount->get_mount_point();
if (_local_filename.empty()) {
if (mount_point.empty()) {
return "/";
} else {
return string("/") + mount_point;
}
} else {
if (mount_point.empty()) {
return string("/") + _local_filename.get_fullpath();
} else {
return string("/") + mount_point + string("/") + _local_filename.get_fullpath();
}
}
}
/**
* Returns true if this file exists, false otherwise.
*/
bool VirtualFileSimple::
has_file() const {
return _mount->has_file(_local_filename);
}
/**
* Returns true if this file represents a directory (and scan_directory() may
* be called), false otherwise.
*/
bool VirtualFileSimple::
is_directory() const {
return _mount->is_directory(_local_filename);
}
/**
* Returns true if this file represents a regular file (and read_file() may be
* called), false otherwise.
*/
bool VirtualFileSimple::
is_regular_file() const {
return _mount->is_regular_file(_local_filename);
}
/**
* Returns true if this file represents a writable regular file (and
* write_file() may be called), false otherwise.
*/
bool VirtualFileSimple::
is_writable() const {
return _mount->is_writable(_local_filename);
}
/**
* Attempts to delete this file or directory. This can remove a single file
* or an empty directory. It will not remove a nonempty directory. Returns
* true on success, false on failure.
*/
bool VirtualFileSimple::
delete_file() {
return _mount->delete_file(_local_filename);
}
/**
* Attempts to move or rename this file or directory. If the original file is
* an ordinary file, it will quietly replace any already-existing file in the
* new filename (but not a directory). If the original file is a directory,
* the new filename must not already exist.
*
* If the file is a directory, the new filename must be within the same mount
* point. If the file is an ordinary file, the new filename may be anywhere;
* but if it is not within the same mount point then the rename operation is
* automatically performed as a two-step copy-and-delete operation.
*/
bool VirtualFileSimple::
rename_file(VirtualFile *new_file) {
if (new_file->is_of_type(VirtualFileSimple::get_class_type())) {
VirtualFileSimple *new_file_simple = DCAST(VirtualFileSimple, new_file);
if (new_file_simple->_mount == _mount) {
// Same mount pount.
if (_mount->rename_file(_local_filename, new_file_simple->_local_filename)) {
return true;
}
}
}
// Different mount point, or the mount doesn't support renaming. Do it by
// hand.
if (is_regular_file() && !new_file->is_directory()) {
// copy-and-delete.
new_file->delete_file();
if (copy_file(new_file)) {
delete_file();
return true;
}
}
return false;
}
/**
* Attempts to copy the contents of this file to the indicated file. Returns
* true on success, false on failure.
*/
bool VirtualFileSimple::
copy_file(VirtualFile *new_file) {
if (new_file->is_of_type(VirtualFileSimple::get_class_type())) {
VirtualFileSimple *new_file_simple = DCAST(VirtualFileSimple, new_file);
if (new_file_simple->_mount == _mount) {
// Same mount pount.
if (_mount->copy_file(_local_filename, new_file_simple->_local_filename)) {
return true;
}
}
}
// Different mount point, or the mount doesn't support copying. Do it by
// hand.
ostream *out = new_file->open_write_file(false, true);
if (out == nullptr) {
return false;
}
istream *in = open_read_file(false);
if (in == nullptr) {
new_file->close_write_file(out);
new_file->delete_file();
return false;
}
static const size_t buffer_size = 4096;
char buffer[buffer_size];
in->read(buffer, buffer_size);
size_t count = in->gcount();
while (count != 0) {
out->write(buffer, count);
if (out->fail()) {
new_file->close_write_file(out);
close_read_file(in);
new_file->delete_file();
return false;
}
in->read(buffer, buffer_size);
count = in->gcount();
}
if (!in->eof()) {
new_file->close_write_file(out);
close_read_file(in);
new_file->delete_file();
return false;
}
new_file->close_write_file(out);
close_read_file(in);
return true;
}
/**
* Opens the file for reading. Returns a newly allocated istream on success
* (which you should eventually delete when you are done reading). Returns
* NULL on failure.
*
* If auto_unwrap is true, an explicitly-named .pz/.gz file is automatically
* decompressed and the decompressed contents are returned. This is different
* than vfs-implicit-pz, which will automatically decompress a file if the
* extension .pz is *not* given.
*/
istream *VirtualFileSimple::
open_read_file(bool auto_unwrap) const {
// Will we be automatically unwrapping a .pz file?
bool do_uncompress = (_implicit_pz_file ||
(auto_unwrap && (_local_filename.get_extension() == "pz" ||
_local_filename.get_extension() == "gz")));
Filename local_filename(_local_filename);
if (do_uncompress) {
// .pz files are always binary, of course.
local_filename.set_binary();
}
return _mount->open_read_file(local_filename, do_uncompress);
}
/**
* Closes a file opened by a previous call to open_read_file(). This really
* just deletes the istream pointer, but it is recommended to use this
* interface instead of deleting it explicitly, to help work around compiler
* issues.
*/
void VirtualFileSimple::
close_read_file(istream *stream) const {
_mount->close_read_file(stream);
}
/**
* Opens the file for writing. Returns a newly allocated ostream on success
* (which you should eventually delete when you are done writing). Returns
* NULL on failure.
*
* If auto_wrap is true, an explicitly-named .pz file is automatically
* compressed while writing. If truncate is true, the file is truncated to
* zero length before writing.
*/
ostream *VirtualFileSimple::
open_write_file(bool auto_wrap, bool truncate) {
// Will we be automatically wrapping a .pz file?
bool do_compress = (_implicit_pz_file || (auto_wrap && _local_filename.get_extension() == "pz"));
Filename local_filename(_local_filename);
if (do_compress) {
// .pz files are always binary, of course.
local_filename.set_binary();
}
return _mount->open_write_file(local_filename, do_compress, truncate);
}
/**
* Works like open_write_file(), but the file is opened in append mode. Like
* open_write_file, the returned pointer should eventually be passed to
* close_write_file().
*/
ostream *VirtualFileSimple::
open_append_file() {
return _mount->open_append_file(_local_filename);
}
/**
* Closes a file opened by a previous call to open_write_file(). This really
* just deletes the ostream pointer, but it is recommended to use this
* interface instead of deleting it explicitly, to help work around compiler
* issues.
*/
void VirtualFileSimple::
close_write_file(ostream *stream) {
_mount->close_write_file(stream);
}
/**
* Opens the file for writing. Returns a newly allocated iostream on success
* (which you should eventually delete when you are done writing). Returns
* NULL on failure.
*/
iostream *VirtualFileSimple::
open_read_write_file(bool truncate) {
return _mount->open_read_write_file(_local_filename, truncate);
}
/**
* Works like open_read_write_file(), but the file is opened in append mode.
* Like open_read_write_file, the returned pointer should eventually be passed
* to close_read_write_file().
*/
iostream *VirtualFileSimple::
open_read_append_file() {
return _mount->open_read_append_file(_local_filename);
}
/**
* Closes a file opened by a previous call to open_read_write_file(). This
* really just deletes the iostream pointer, but it is recommended to use this
* interface instead of deleting it explicitly, to help work around compiler
* issues.
*/
void VirtualFileSimple::
close_read_write_file(iostream *stream) {
_mount->close_read_write_file(stream);
}
/**
* Returns the current size on disk (or wherever it is) of the already-open
* file. Pass in the stream that was returned by open_read_file(); some
* implementations may require this stream to determine the size.
*/
std::streamsize VirtualFileSimple::
get_file_size(istream *stream) const {
return _mount->get_file_size(_local_filename, stream);
}
/**
* Returns the current size on disk (or wherever it is) of the file before it
* has been opened.
*/
std::streamsize VirtualFileSimple::
get_file_size() const {
return _mount->get_file_size(_local_filename);
}
/**
* Returns a time_t value that represents the time the file was last modified,
* to within whatever precision the operating system records this information
* (on a Windows95 system, for instance, this may only be accurate to within 2
* seconds).
*
* If the timestamp cannot be determined, either because it is not supported
* by the operating system or because there is some error (such as file not
* found), returns 0.
*/
time_t VirtualFileSimple::
get_timestamp() const {
return _mount->get_timestamp(_local_filename);
}
/**
* Populates the SubfileInfo structure with the data representing where the
* file actually resides on disk, if this is knowable. Returns true if the
* file might reside on disk, and the info is populated, or false if it does
* not (or it is not known where the file resides), in which case the info is
* meaningless.
*/
bool VirtualFileSimple::
get_system_info(SubfileInfo &info) {
return _mount->get_system_info(_local_filename, info);
}
/**
* See Filename::atomic_compare_and_exchange_contents().
*/
bool VirtualFileSimple::
atomic_compare_and_exchange_contents(string &orig_contents,
const string &old_contents,
const string &new_contents) {
return _mount->atomic_compare_and_exchange_contents(_local_filename, orig_contents, old_contents, new_contents);
}
/**
* See Filename::atomic_read_contents().
*/
bool VirtualFileSimple::
atomic_read_contents(string &contents) const {
return _mount->atomic_read_contents(_local_filename, contents);
}
/**
* Fills up the indicated pvector with the contents of the file, if it is a
* regular file. Returns true on success, false otherwise.
*/
bool VirtualFileSimple::
read_file(vector_uchar &result, bool auto_unwrap) const {
// Will we be automatically unwrapping a .pz file?
bool do_uncompress = (_implicit_pz_file ||
(auto_unwrap && (_local_filename.get_extension() == "pz" ||
_local_filename.get_extension() == "gz")));
Filename local_filename(_local_filename);
if (do_uncompress) {
// .pz files are always binary, of course.
local_filename.set_binary();
}
return _mount->read_file(local_filename, do_uncompress, result);
}
/**
* Writes the indicated data to the file, if it is writable. Returns true on
* success, false otherwise.
*/
bool VirtualFileSimple::
write_file(const unsigned char *data, size_t data_size, bool auto_wrap) {
// Will we be automatically wrapping a .pz file?
bool do_compress = (_implicit_pz_file || (auto_wrap && _local_filename.get_extension() == "pz"));
Filename local_filename(_local_filename);
if (do_compress) {
// .pz files are always binary, of course.
local_filename.set_binary();
}
return _mount->write_file(local_filename, do_compress, data, data_size);
}
/**
* Fills file_list up with the list of files that are within this directory,
* excluding those whose basenames are listed in mount_points. Returns true
* if successful, false if the file is not a directory or the directory cannot
* be read.
*/
bool VirtualFileSimple::
scan_local_directory(VirtualFileList *file_list,
const ov_set<string> &mount_points) const {
vector_string names;
if (!_mount->scan_directory(names, _local_filename)) {
return false;
}
// Now the scan above gave us a list of basenames. Turn these back into
// VirtualFile pointers.
// Each of the files returned by the mount will be just a simple file within
// the same mount tree, unless it is shadowed by a mount point listed in
// mount_points.
vector_string::const_iterator ni;
for (ni = names.begin(); ni != names.end(); ++ni) {
const string &basename = (*ni);
if (mount_points.find(basename) == mount_points.end()) {
Filename filename(_local_filename, basename);
VirtualFileSimple *file = new VirtualFileSimple(_mount, filename, false, 0);
file_list->add_file(file);
}
}
return true;
}