447 lines
13 KiB
C++
447 lines
13 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file virtualFileSimple.cxx
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* @author drose
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* @date 2002-08-03
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*/
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#include "virtualFileSimple.h"
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#include "virtualFileMount.h"
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#include "virtualFileList.h"
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#include "dcast.h"
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using std::iostream;
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using std::istream;
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using std::ostream;
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using std::string;
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TypeHandle VirtualFileSimple::_type_handle;
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/**
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* Returns the VirtualFileSystem this file is associated with.
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*/
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VirtualFileSystem *VirtualFileSimple::
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get_file_system() const {
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return _mount->get_file_system();
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}
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/**
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* Returns the full pathname to this file within the virtual file system.
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*/
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Filename VirtualFileSimple::
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get_filename() const {
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string mount_point = _mount->get_mount_point();
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if (_local_filename.empty()) {
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if (mount_point.empty()) {
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return "/";
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} else {
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return string("/") + mount_point;
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}
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} else {
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if (mount_point.empty()) {
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return string("/") + _local_filename.get_fullpath();
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} else {
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return string("/") + mount_point + string("/") + _local_filename.get_fullpath();
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}
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}
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}
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/**
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* Returns true if this file exists, false otherwise.
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*/
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bool VirtualFileSimple::
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has_file() const {
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return _mount->has_file(_local_filename);
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}
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/**
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* Returns true if this file represents a directory (and scan_directory() may
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* be called), false otherwise.
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*/
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bool VirtualFileSimple::
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is_directory() const {
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return _mount->is_directory(_local_filename);
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}
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/**
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* Returns true if this file represents a regular file (and read_file() may be
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* called), false otherwise.
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*/
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bool VirtualFileSimple::
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is_regular_file() const {
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return _mount->is_regular_file(_local_filename);
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}
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/**
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* Returns true if this file represents a writable regular file (and
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* write_file() may be called), false otherwise.
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*/
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bool VirtualFileSimple::
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is_writable() const {
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return _mount->is_writable(_local_filename);
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}
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/**
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* Attempts to delete this file or directory. This can remove a single file
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* or an empty directory. It will not remove a nonempty directory. Returns
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* true on success, false on failure.
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*/
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bool VirtualFileSimple::
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delete_file() {
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return _mount->delete_file(_local_filename);
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}
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/**
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* Attempts to move or rename this file or directory. If the original file is
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* an ordinary file, it will quietly replace any already-existing file in the
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* new filename (but not a directory). If the original file is a directory,
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* the new filename must not already exist.
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*
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* If the file is a directory, the new filename must be within the same mount
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* point. If the file is an ordinary file, the new filename may be anywhere;
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* but if it is not within the same mount point then the rename operation is
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* automatically performed as a two-step copy-and-delete operation.
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*/
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bool VirtualFileSimple::
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rename_file(VirtualFile *new_file) {
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if (new_file->is_of_type(VirtualFileSimple::get_class_type())) {
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VirtualFileSimple *new_file_simple = DCAST(VirtualFileSimple, new_file);
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if (new_file_simple->_mount == _mount) {
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// Same mount pount.
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if (_mount->rename_file(_local_filename, new_file_simple->_local_filename)) {
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return true;
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}
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}
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}
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// Different mount point, or the mount doesn't support renaming. Do it by
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// hand.
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if (is_regular_file() && !new_file->is_directory()) {
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// copy-and-delete.
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new_file->delete_file();
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if (copy_file(new_file)) {
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delete_file();
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return true;
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}
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}
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return false;
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}
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/**
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* Attempts to copy the contents of this file to the indicated file. Returns
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* true on success, false on failure.
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*/
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bool VirtualFileSimple::
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copy_file(VirtualFile *new_file) {
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if (new_file->is_of_type(VirtualFileSimple::get_class_type())) {
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VirtualFileSimple *new_file_simple = DCAST(VirtualFileSimple, new_file);
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if (new_file_simple->_mount == _mount) {
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// Same mount pount.
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if (_mount->copy_file(_local_filename, new_file_simple->_local_filename)) {
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return true;
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}
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}
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}
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// Different mount point, or the mount doesn't support copying. Do it by
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// hand.
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ostream *out = new_file->open_write_file(false, true);
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if (out == nullptr) {
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return false;
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}
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istream *in = open_read_file(false);
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if (in == nullptr) {
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new_file->close_write_file(out);
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new_file->delete_file();
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return false;
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}
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static const size_t buffer_size = 4096;
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char buffer[buffer_size];
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in->read(buffer, buffer_size);
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size_t count = in->gcount();
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while (count != 0) {
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out->write(buffer, count);
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if (out->fail()) {
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new_file->close_write_file(out);
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close_read_file(in);
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new_file->delete_file();
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return false;
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}
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in->read(buffer, buffer_size);
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count = in->gcount();
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}
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if (!in->eof()) {
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new_file->close_write_file(out);
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close_read_file(in);
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new_file->delete_file();
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return false;
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}
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new_file->close_write_file(out);
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close_read_file(in);
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return true;
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}
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/**
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* Opens the file for reading. Returns a newly allocated istream on success
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* (which you should eventually delete when you are done reading). Returns
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* NULL on failure.
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*
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* If auto_unwrap is true, an explicitly-named .pz/.gz file is automatically
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* decompressed and the decompressed contents are returned. This is different
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* than vfs-implicit-pz, which will automatically decompress a file if the
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* extension .pz is *not* given.
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*/
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istream *VirtualFileSimple::
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open_read_file(bool auto_unwrap) const {
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// Will we be automatically unwrapping a .pz file?
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bool do_uncompress = (_implicit_pz_file ||
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(auto_unwrap && (_local_filename.get_extension() == "pz" ||
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_local_filename.get_extension() == "gz")));
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Filename local_filename(_local_filename);
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if (do_uncompress) {
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// .pz files are always binary, of course.
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local_filename.set_binary();
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}
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return _mount->open_read_file(local_filename, do_uncompress);
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}
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/**
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* Closes a file opened by a previous call to open_read_file(). This really
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* just deletes the istream pointer, but it is recommended to use this
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* interface instead of deleting it explicitly, to help work around compiler
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* issues.
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*/
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void VirtualFileSimple::
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close_read_file(istream *stream) const {
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_mount->close_read_file(stream);
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}
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/**
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* Opens the file for writing. Returns a newly allocated ostream on success
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* (which you should eventually delete when you are done writing). Returns
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* NULL on failure.
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*
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* If auto_wrap is true, an explicitly-named .pz file is automatically
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* compressed while writing. If truncate is true, the file is truncated to
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* zero length before writing.
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*/
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ostream *VirtualFileSimple::
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open_write_file(bool auto_wrap, bool truncate) {
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// Will we be automatically wrapping a .pz file?
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bool do_compress = (_implicit_pz_file || (auto_wrap && _local_filename.get_extension() == "pz"));
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Filename local_filename(_local_filename);
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if (do_compress) {
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// .pz files are always binary, of course.
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local_filename.set_binary();
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}
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return _mount->open_write_file(local_filename, do_compress, truncate);
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}
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/**
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* Works like open_write_file(), but the file is opened in append mode. Like
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* open_write_file, the returned pointer should eventually be passed to
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* close_write_file().
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*/
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ostream *VirtualFileSimple::
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open_append_file() {
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return _mount->open_append_file(_local_filename);
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}
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/**
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* Closes a file opened by a previous call to open_write_file(). This really
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* just deletes the ostream pointer, but it is recommended to use this
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* interface instead of deleting it explicitly, to help work around compiler
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* issues.
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*/
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void VirtualFileSimple::
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close_write_file(ostream *stream) {
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_mount->close_write_file(stream);
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}
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/**
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* Opens the file for writing. Returns a newly allocated iostream on success
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* (which you should eventually delete when you are done writing). Returns
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* NULL on failure.
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*/
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iostream *VirtualFileSimple::
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open_read_write_file(bool truncate) {
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return _mount->open_read_write_file(_local_filename, truncate);
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}
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/**
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* Works like open_read_write_file(), but the file is opened in append mode.
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* Like open_read_write_file, the returned pointer should eventually be passed
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* to close_read_write_file().
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*/
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iostream *VirtualFileSimple::
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open_read_append_file() {
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return _mount->open_read_append_file(_local_filename);
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}
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/**
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* Closes a file opened by a previous call to open_read_write_file(). This
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* really just deletes the iostream pointer, but it is recommended to use this
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* interface instead of deleting it explicitly, to help work around compiler
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* issues.
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*/
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void VirtualFileSimple::
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close_read_write_file(iostream *stream) {
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_mount->close_read_write_file(stream);
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}
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/**
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* Returns the current size on disk (or wherever it is) of the already-open
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* file. Pass in the stream that was returned by open_read_file(); some
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* implementations may require this stream to determine the size.
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*/
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std::streamsize VirtualFileSimple::
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get_file_size(istream *stream) const {
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return _mount->get_file_size(_local_filename, stream);
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}
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/**
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* Returns the current size on disk (or wherever it is) of the file before it
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* has been opened.
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*/
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std::streamsize VirtualFileSimple::
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get_file_size() const {
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return _mount->get_file_size(_local_filename);
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}
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/**
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* Returns a time_t value that represents the time the file was last modified,
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* to within whatever precision the operating system records this information
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* (on a Windows95 system, for instance, this may only be accurate to within 2
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* seconds).
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*
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* If the timestamp cannot be determined, either because it is not supported
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* by the operating system or because there is some error (such as file not
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* found), returns 0.
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*/
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time_t VirtualFileSimple::
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get_timestamp() const {
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return _mount->get_timestamp(_local_filename);
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}
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/**
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* Populates the SubfileInfo structure with the data representing where the
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* file actually resides on disk, if this is knowable. Returns true if the
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* file might reside on disk, and the info is populated, or false if it does
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* not (or it is not known where the file resides), in which case the info is
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* meaningless.
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*/
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bool VirtualFileSimple::
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get_system_info(SubfileInfo &info) {
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return _mount->get_system_info(_local_filename, info);
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}
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/**
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* See Filename::atomic_compare_and_exchange_contents().
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*/
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bool VirtualFileSimple::
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atomic_compare_and_exchange_contents(string &orig_contents,
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const string &old_contents,
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const string &new_contents) {
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return _mount->atomic_compare_and_exchange_contents(_local_filename, orig_contents, old_contents, new_contents);
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}
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/**
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* See Filename::atomic_read_contents().
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*/
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bool VirtualFileSimple::
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atomic_read_contents(string &contents) const {
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return _mount->atomic_read_contents(_local_filename, contents);
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}
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/**
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* Fills up the indicated pvector with the contents of the file, if it is a
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* regular file. Returns true on success, false otherwise.
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*/
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bool VirtualFileSimple::
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read_file(vector_uchar &result, bool auto_unwrap) const {
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// Will we be automatically unwrapping a .pz file?
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bool do_uncompress = (_implicit_pz_file ||
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(auto_unwrap && (_local_filename.get_extension() == "pz" ||
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_local_filename.get_extension() == "gz")));
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Filename local_filename(_local_filename);
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if (do_uncompress) {
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// .pz files are always binary, of course.
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local_filename.set_binary();
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}
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return _mount->read_file(local_filename, do_uncompress, result);
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}
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/**
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* Writes the indicated data to the file, if it is writable. Returns true on
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* success, false otherwise.
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*/
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bool VirtualFileSimple::
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write_file(const unsigned char *data, size_t data_size, bool auto_wrap) {
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// Will we be automatically wrapping a .pz file?
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bool do_compress = (_implicit_pz_file || (auto_wrap && _local_filename.get_extension() == "pz"));
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Filename local_filename(_local_filename);
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if (do_compress) {
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// .pz files are always binary, of course.
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local_filename.set_binary();
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}
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return _mount->write_file(local_filename, do_compress, data, data_size);
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}
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/**
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* Fills file_list up with the list of files that are within this directory,
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* excluding those whose basenames are listed in mount_points. Returns true
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* if successful, false if the file is not a directory or the directory cannot
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* be read.
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*/
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bool VirtualFileSimple::
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scan_local_directory(VirtualFileList *file_list,
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const ov_set<string> &mount_points) const {
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vector_string names;
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if (!_mount->scan_directory(names, _local_filename)) {
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return false;
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}
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// Now the scan above gave us a list of basenames. Turn these back into
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// VirtualFile pointers.
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// Each of the files returned by the mount will be just a simple file within
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// the same mount tree, unless it is shadowed by a mount point listed in
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// mount_points.
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vector_string::const_iterator ni;
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for (ni = names.begin(); ni != names.end(); ++ni) {
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const string &basename = (*ni);
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if (mount_points.find(basename) == mount_points.end()) {
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Filename filename(_local_filename, basename);
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VirtualFileSimple *file = new VirtualFileSimple(_mount, filename, false, 0);
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file_list->add_file(file);
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}
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}
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return true;
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}
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