open_toontown_panda3d/pandatool/src/pstatserver/pStatThreadData.h

73 lines
2.0 KiB
C++

// Filename: pStatThreadData.h
// Created by: drose (08Jul00)
//
////////////////////////////////////////////////////////////////////
#ifndef PSTATTHREADDATA_H
#define PSTATTHREADDATA_H
#include <pandatoolbase.h>
#include <referenceCount.h>
#include <deque>
class PStatCollectorDef;
class PStatFrameData;
class PStatClientData;
////////////////////////////////////////////////////////////////////
// Class : PStatThreadData
// Description : A collection of FrameData structures for
// recently-received frames within a particular thread.
// This holds the raw data as reported by the client,
// and it automatically handles frames received
// out-of-order or skipped. You can ask for a
// particular frame by frame number or time and receive
// the data for the nearest frame.
////////////////////////////////////////////////////////////////////
class PStatThreadData : public ReferenceCount {
public:
PStatThreadData(const PStatClientData *client_data);
~PStatThreadData();
INLINE const PStatClientData *get_client_data() const;
bool is_empty() const;
int get_latest_frame_number() const;
int get_oldest_frame_number() const;
bool has_frame(int frame_number) const;
const PStatFrameData &get_frame(int frame_number) const;
double get_latest_time() const;
double get_oldest_time() const;
const PStatFrameData &get_frame_at_time(double time) const;
int get_frame_number_at_time(double time, int hint = -1) const;
const PStatFrameData &get_latest_frame() const;
double get_frame_rate(double time = 3.0) const;
void set_history(double time);
double get_history() const;
void record_new_frame(int frame_number, PStatFrameData *frame_data);
private:
const PStatClientData *_client_data;
typedef deque<PStatFrameData *> Frames;
Frames _frames;
int _first_frame_number;
double _history;
static PStatFrameData _null_frame;
};
#include "pStatThreadData.I"
#endif