open_toontown_panda3d/panda/src/linmath/Sources.pp

88 lines
3.8 KiB
ObjectPascal

#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m
#begin lib_target
#define TARGET linmath
#define LOCAL_LIBS \
putil
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx
#define SOURCES \
aa_luse.h \
compose_matrix.h compose_matrix_src.I \
compose_matrix_src.cxx compose_matrix_src.h config_linmath.h \
coordinateSystem.h dbl2fltnames.h dblnames.h deg_2_rad.h \
flt2dblnames.h fltnames.h lcast_to.h lcast_to_src.h \
lcast_to_src.I lmatrix.h lmatrix3.h lmatrix3_src.I \
lmatrix3_src.cxx lmatrix3_src.h lmatrix4.h lmatrix4_src.I \
lmatrix4_src.cxx lmatrix4_src.h lorientation.h \
lorientation_src.I lorientation_src.cxx lorientation_src.h \
lpoint2.h lpoint2_src.I lpoint2_src.cxx lpoint2_src.h \
lpoint3.h lpoint3_src.I lpoint3_src.cxx lpoint3_src.h \
lpoint4.h lpoint4_src.I lpoint4_src.cxx lpoint4_src.h \
lquaternion.h lquaternion_src.I lquaternion_src.cxx \
lquaternion_src.h lrotation.h lrotation_src.I \
lrotation_src.cxx lrotation_src.h luse.I luse.N luse.h \
lvec2_ops.h lvec2_ops_src.I lvec2_ops_src.h lvec3_ops.h \
lvec3_ops_src.I lvec3_ops_src.h lvec4_ops.h lvec4_ops_src.I \
lvec4_ops_src.h lvecBase2.h lvecBase2_src.I \
lvecBase2_src.cxx lvecBase2_src.h lvecBase3.h \
lvecBase3_src.I lvecBase3_src.cxx lvecBase3_src.h \
lvecBase4.h lvecBase4_src.I lvecBase4_src.cxx \
lvecBase4_src.h lvector2.h lvector2_src.I lvector2_src.cxx \
lvector2_src.h lvector3.h lvector3_src.I lvector3_src.cxx \
lvector3_src.h lvector4.h lvector4_src.I lvector4_src.cxx \
lvector4_src.h mathNumbers.h mathNumbers.I vector_Colorf.h \
vector_LPoint2f.h vector_LVecBase3f.h vector_Normalf.h \
vector_TexCoordf.h vector_Vertexf.h
#define INCLUDED_SOURCES \
compose_matrix.cxx config_linmath.cxx coordinateSystem.cxx \
lmatrix.cxx lmatrix3.cxx \
lmatrix4.cxx lorientation.cxx lorientation lpoint2.cxx \
lpoint3.cxx lpoint4.cxx lquaternion.cxx lrotation.cxx \
lrotation luse.cxx lvecBase2.cxx lvecBase3.cxx lvecBase4.cxx \
lvector2.cxx lvector3.cxx lvector4.cxx mathNumbers.cxx \
vector_Colorf.cxx vector_LPoint2f.cxx \
vector_LVecBase3f.cxx vector_Normalf.cxx vector_Vertexf.cxx \
#define INSTALL_HEADERS \
aa_luse.h \
compose_matrix.h compose_matrix_src.I \
compose_matrix_src.h config_linmath.h coordinateSystem.h \
dbl2fltnames.h dblnames.h deg_2_rad.h \
flt2dblnames.h fltnames.h lcast_to.h lcast_to_src.I lcast_to_src.h \
lmat_ops.h lmat_ops_src.I lmat_ops_src.h lmatrix.h lmatrix3.h \
lmatrix3_src.I lmatrix3_src.h lmatrix4.h lmatrix4_src.I \
lmatrix4_src.h lorientation.h lorientation_src.I \
lorientation_src.h lpoint2.h lpoint2_src.I lpoint2_src.h lpoint3.h \
lpoint3_src.I lpoint3_src.h lpoint4.h lpoint4_src.I lpoint4_src.h \
lquaternion.h lquaternion_src.I lquaternion_src.h lrotation.h \
lrotation_src.I lrotation_src.h luse.I luse.h lvec2_ops.h \
lvec2_ops_src.I lvec2_ops_src.h lvec3_ops.h lvec3_ops_src.I \
lvec3_ops_src.h lvec4_ops.h lvec4_ops_src.I lvec4_ops_src.h \
lvecBase2.h lvecBase2_src.I lvecBase2_src.h lvecBase3.h \
lvecBase3_src.I lvecBase3_src.h lvecBase4.h lvecBase4_src.I \
lvecBase4_src.h lvector2.h lvector2_src.I lvector2_src.h \
lvector3.h lvector3_src.I lvector3_src.h lvector4.h lvector4_src.I \
lvector4_src.h mathNumbers.h mathNumbers.I vector_Colorf.h \
vector_LPoint2f.h vector_LVecBase3f.h vector_Normalf.h \
vector_TexCoordf.h vector_Vertexf.h
#define IGATESCAN all
#end lib_target
#begin test_bin_target
#define TARGET test_math
#define LOCAL_LIBS \
linmath
#define OTHER_LIBS $[OTHER_LIBS] pystub
#define SOURCES \
test_math.cxx
#end test_bin_target